Man... what can I say, I don't like this thing one bit. Physics are too "Rush-y", boosters everywhere to combat the lack of momentum, rails out of nowhere that don't fit the theme nor the visual aspect (come on they are floating), and a generic un-inspired Windows XP Wallpaper world with assets taken directly from forces (Bridges have forces recolored textures). At least they could have themed the rails like vines or something (Even SA2 did it better come on). I seriously expect nothing at this point. It's like somebody played BOTW and started taking notes of everything that they saw without realizing what makes it good. Like, piano notes here and there? Check, big open nature world? Check. Puzzles here and there? Check. Worst part is that fan games have been perfecting this game style for years and it doesn't "work" that well most of the time, unless it's hyper focused on a certain aspect, either exploration or traveling long distances with physics happening around you, loops and quarter pipes to launch you up. It also sucks that whoever played it tried to show it off and it just infuriates me on how "bad" the player is. Walks here and there like lost, rushes through a few places and goes for the most basic movement.