Hit some of us up in late 2003/early 2004 or more of us around 2006 or etc. There are rare gems here and there, but after being let down this many times you kind of get this feeling that you only have yourself to blame for believing any of the new games will be good. It's better to set your expectations low and occasionally be pleasantly surprised than it is to set your expectations high and end up disappointed and angry time after time after time. Whether the rather low bars the games meet are enough to justify the price they're selling for is up to the individual. For instance, if Forces was going for full price at launch I wouldn't have picked it up. At $40 I decided it was cheap enough to pick up and if I didn't like it then I'm not out serious money. My experience was a dull "yep, that was certainly a video game that exists" and to the shelf it goes to be forgotten aside from a topic about it here that is still ongoing. I kind of wish I'd held onto that money as it could have gotten me an 11x relic draw in Final Fantasy: Record Keeper with an extra $10 to spare to buy lunch or something, but I knew going in that I had a high chance of disappointment so I'm not all that worried about it.