In comparison to the adventure games I'd say so. You can drift and make tighter turns, you're less likely to careen off an edge by not holding up perfectly, you can jump and stomp if you want a full stop. Try rolling down a hill in windy Valley in SA1. Yes you get some good speed but good luck trying to even go in a straight line. High speed platforming is hard though yes, that's why they tried adding the run button in Lost World. It was a failed attempt at fixing the problem but it was a lesson learned. Given how much time they've had on this game and how it goes back to something they've done before (we think, it's not 100% confirmed that it's boost yet) I have some faith that they'll refine what they had. 2 things need to be done. Less automation and better low speed controls. I bet with more time there's a good chance they'll work on both of them.