Frankly, I wouldn't touch a damn thing, except for slightly zooming the camera in on Sonic to make him look bigger and more noticeable, but not enough to cut out pieces of the Eggmech and the mountains in the horizon. Either that or make Sonic's sprite slightly bigger or with more noticeably contrasting colors. Yeah, it's busy, but that's not bad. It's great. The amount of detail synthesized together in that game is just staggeringly beautiful, and it seems like the blue tint over everything helps to mitigate the otherwise possibly more jarring onslaught of different colors. I'd leave things as is and only play around with the Sonic sprite at this point. You mean global lighting? Again, I really don't think it's the blue tint that's keeping Sonic from being more visible. It's his size and resolution. Both videos showed a somewhat small and mildly blurry Sonic. The only thing I'd think Pelikan13 and Mercury should play around with is how Sonic looks, not so much how the environment looks. It's less work and therefore more sensible.