Sonic ERaZor – Fulfilled Edition

Discussion in 'Engineering & Reverse Engineering' started by Selbi, Jun 10, 2011.

  1. Selbi

    Selbi

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    Sonic ERaZor
    Note: This page only covers information on the update for the Fourth Public Release. For more information about the entire hack itself, check out the Wiki page.


    And now I sit here, almost 8 months later, writing down this topic. It would've been even longer if something back in May didn't suddenly make me finish my work. It looked like I could be done by June, but problems made me delay it almost by yet another month.

    But now it's finally here!


    About this update:

    This version, originally titled 'The SLZ Update', turned out into something I had never expected. An overview of the most important changes:

    • Added 3 new levels, of which one is a special one.
    • Added 2 new bosses.
    • Remixed or added many new songs.
    • Rewrote all story texts - now featuring more terrible humor.
    • Added a system so people will no longer have an excuse for being bad.
    • Added too much unnecessary extras throughout the game.
    • Fixed more bugs, exploits, and graphical elements than you could imagine.
    • Secrets...

    I will leave you at this because I don't want to spoil anyone too much.


    Media:

    These screenshots do NOT show the important parts of this update, because, once again, I want to keep spoilers to a minimum. Instead, I will provide you with the content you may look forward to or images I've already posted before:

    [​IMG] [​IMG] [​IMG]

    [​IMG] [​IMG] [​IMG]


    For a deeper (but not spoiler free) insight, watch MegaGWolf's amazing hack showcase video:

    http://www.youtube.com/watch?v=mbzqxJYb-H0

    As well as DalekSam's teaser trailer video he created a few weeks after I started working on the update (specifically, in March). That means the content of this video is incredibly outdated, but it's still worth a watch.


    Special Thanks:

    Although they are already listed in the in-game credits, I would like to give special thanks to the following people, without whom I would've never been able to create this game:

    • MarkeyJester
    • vladikcomper
    • DalekSam
    • Spanner
    • EduardoKnuckles
    • SonicVaan

    As well as some fellows I would like to mention for their minor, yet important contributions or help:

    • MainMemory
    • Jorge
    • Tongara


    Changelog:

    Revision 02:
    • Fixed an issue with the hidden easter egg.
    • Added a name in the credits.
    • Fixed a jumpdash bug with the Crabmeat boss.

    Revision 01:
    • Being able to use hard part skippers in special stages is now mentioned in the tutorial.
    • Added small 'A's as reminders for the second section in Scar Night Place.
    • Fixed pause function not working in special stages.
    • Fixed an exploit that made finding the Scar Night Place easter egg easier (see here).
    • Fixed the Monitor in the intro cutscene awarding points.
    • Fixed speed up music not resetting upon level restart.
    • Fixed the GHZ waterfall sound overwriting the explosion sounds.
    • Fixed a strange bug in Ruined Place, loading the sign post art at the beginning of the level.

    Revision 00:
    • Initial release.


    And with that I'm giving you the download link. I hope you will have as much fun as I had creating this game in the past three years. :)/>/>/>

    Download
     
  2. Wow, that's epic... More epic, than I last played it (<a href="http://www.youtube.com/watch?v=XSruVYXRcdA" target="_blank">link</a>)
     
  3. Josh

    Josh

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    Just beat it. MUCH less frustrating than I remember it, and much more enjoyable as a result. I actually found the special stage kind of fun, and chuckled at what happens in the end.
     
  4. That was tight
    <!--id1--><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/ZHlGHAa63Jg&"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/ZHlGHAa63Jg&" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><!--id2-->
    But teleporting instead of instakilling really makes things easier
     
  5. dsrb

    dsrb

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    <!--quoteo(post=594088:date=Jun 10 2011, 04:17 PM:name=Selbi)--><div class='quotetop'>QUOTE (Selbi @ Jun 10 2011, 04:17 PM) <a href="index.php?act=findpost&pid=594088"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec--><I>Title Screen</I> - I know what you are thinking after looking at Sonic. No need to tell me.<!--QuoteEnd--></div><!--QuoteEEnd-->>Sonic doesn't fall in hole
    >I am disappoint
     
  6. Selbi

    Selbi

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    Sonic ERaZor
    @Razor-ua: Thanks for the video! While I think I will probably do a video myself, it would pretty much look like your's, because you play excactly like I do. Is this happening to be a TAS?

    @dsrb: I tried it, seriously, but there's one major problem: The Sonic on the title screen doesn't have legs and I really didn't want to get somebody draw them for a 2 seconds sequence.
     
  7. dsrb

    dsrb

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    But absent-legged Sonic is probably even more fitting to this hack's ethos! ;)

    Anyway, I'll give this a try soon. Glad to hear the difficulty has been attenuated, if only because I'm an unskilled gamer! <!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo-->(Seriously, let's see how long it is until I defeat Seven Force on Normal. <I>Normal.</I>)<!--sizec--></span><!--/sizec-->
     
  8. Herm the Germ

    Herm the Germ

    Hmm, not bad. Well done, doctor! Member
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    MIDI-to-SMPS-conversions, mostly. Takin' requests, too.
    This is by far one of the most amusing hacks in the history of ever. Some very funny glitches were had too

    <img src="http://I.min.us/icWJvu.PNG" border="0" class="linked-image" />

    Overall, everyone involved made something quite funny if a bit unbeatable (but that's my own fault for being so unskilled :specialed: ).

    Best part to me was the use of Spark Mandrill's theme and Chaos Angel and that one Mega Man Zero track which I can't quite put my finger on right now. <3

    Awesome job. c:

    EDIT: Oh yeah, one thing that really surprised me positively was the implementation of a feature I waited to hear in a hack since I first heard it used in Shadow the Hedgehog: the music going and not restarting after you loose a life : D
     
  9. <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Is this happening to be a TAS?<!--QuoteEnd--></div><!--QuoteEEnd-->
    No, this is happening to be my nerdiness. That video was recorded after 5-10 tries... And playing previous release back in a day obviously helped me
     
  10. This is an awesome hack...I was surprised that I actually beat it!

    Very innovative and different...good job!
     
  11. Glad to see this finally released :)
     
  12. Yuski

    Yuski

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    Ha, ha! Short hack but it's amazing! I loved Labyrinth and the Special Frustration. xD
     
  13. Spanner

    Spanner

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    All I can really say is that it's less fucked up than the previous versions. Also, what do people think about the music? It fits, doesn't it?
     
  14. Selbi

    Selbi

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    Oh crap, almost forgot to put this here:

    <!--id1--><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/mVB92xPoVyc&"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/mVB92xPoVyc&" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><!--id2-->

    It's a mix between speed run, walkthrough and just pure demonstration. :v:
     
  15. ashthedragon

    ashthedragon

    Dragon Team Researcher
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    Sonic Paradise & Sonic Ages
    I've playing this, and I have to say this is one of the best hacks I've ever played. I love it.

    Alo, I've found a bug on the special stage. Sonic sprite corrupts and then, it uncurls.

    It doesn't affect gameplay, but..it's strange. Also, when you walk on the coloured blocks, his feets are in the blocks, not on it.

    <img src="http://I.imgur.com/SFYs9.png" border="0" class="linked-image" />
     
  16. Yuzoboy

    Yuzoboy

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    Very nice ideas have gone into this, well done:)
     
  17. Jimmy Hedgehog

    Jimmy Hedgehog

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    Getting the motivation to continue old projects
    I'm actually really enjoying this hack. The levels don't seem that difficult to me (though of course you did say it's easier than previous releases) and the special stage just takes a bit of getting used to. But yeah I really like this gameplay, fun stuff.
     
  18. Selbi

    Selbi

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    Sonic ERaZor
    *Shameless bump...*

    So, here we are, over one month since the release. I decided to create a very small bugfix with minor modifications. I did all of these fixes today, not within the last month. I just felt like doing it again today. :V

    These fixes include:

    • Fixed Eggman having no face after defeating him.
    • Removed some of the non-working GOAL blocks in the Special Stage.
    • Made sure you will see all screens in the credits.
    • Fixed fighting two crabmeat bosses at the same time.
    • Fixed some issues with the Inhuman Mode in Green Hill Place.
    • Minor modification on the Press Start Button text and Sonic on the title screen.
    Thanks to everyone who reported these bugs and suggestions. :)

    However, I wasn't able to fix all bugs. The reason for this is, that I wasn't able to re-create some of the reported bugs, thus making it impossible for me to fix them.


    Downloadlink is the same: http://selbi.hapisan.com/erazor


    PS: You could say that this is a somehow a frustrated attempt to get more attention. Two years of hard work for two pages of replies wasn't really what I was looking for and it made me sad. It makes you feel like you just wasted your time, and we are talking about over 300 hours here. It just saddens me, that many people only care about modern hacking these days. Makes me feel like I joined the scene way too late.
     
  19. total

    total

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    "Many people"? Really? There are shitloads of sonic 1 and sonic 2 hacks, yet, not a single complete hack of any "modern" game.
    Nobody cares about anything above Sonic Adventure, except of getting resources (models, textures) for nothing (Do I need to mention dumb recolors and other crap)?. Actually even SADX hacking is (and always was) dead imo. And I doubt that one day things will change.

    PS: I'm sorry for going off-topic, but I was somewhat hurt by this statement.
     
  20. TheInvisibleSun

    TheInvisibleSun

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    Don't feel discouraged; I love this hack, and I think it is very awesome. I don't post that often, (especially during school, as I am ridiculously busy then) so I haven't really been able to respond much. This hack is especially commendable for its craziness and unique qualities, which give it a special feel that one doesn't see very often in hacks. This is something I aspire to invoke when I finish my Sonic 1 hack. You've done a great job with this!