<!--quoteo(post=476193:date=Jul 7 2010, 12:18 PM:name=Scartillery)--><div class='quotetop'>QUOTE (Scartillery @ Jul 7 2010, 12:18 PM) <a href="index.php?act=findpost&pid=476193"></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=476192:date=Jul 7 2010, 05:14 PM:name=Polygon Jim)--><div class='quotetop'>QUOTE (Polygon Jim @ Jul 7 2010, 05:14 PM) <a href="index.php?act=findpost&pid=476192"></a></div><div class='quotemain'><!--quotec-->First off yes it is. and second, 90% of the game is flat planes. In other words I can replicate nearly all of this on Sonic Adventure's engine. The only thing I can't replicate is the few simple lighting effects. Also, because you have proved to me multiple times now you can not understand basic concepts, I have outlined everything that is a flat plane in this screenshot for you. <!--QuoteEnd--></div><!--QuoteEEnd--> Ahh ok. So thats why its average. Still think its prettier than most other Wii games. And I would like to see you replicate this on Sonic Adventures Engine. It would be pretty cool. <!--QuoteEnd--></div><!--QuoteEEnd--> When I finish my hack I will pretty much. I'm using the same technique, as it's fine for something from the last console generation like SADX, but it's a bit subpar on a Wii game.