Dude, I can beat all of the Genesis games with my feet on a Playstation controller. Even my mother can get up to Wing Fortress Zone. Hahden the fuck up.
Back when I was a young'un, the Sonic games were tough for me. I remember in the first grade, getting to Spring Yard Zone was an accomplishment for me. I jumped around the house going "I made it to Spring Yard Zone everyone!"
The only thing I consistently find hard in the old Sonic games are consistently getting all the Emeralds in a single run. It gets harder to obtain 50 rings by the end of each act with each passing zone, and it gets pretty easy to fall into the GOAL balls in the Special Stages. As for Sonic 2, that's even more frustrating, but you get at least a dozen more chances to get into the half-pipe stages if you're good. Sonic 3's Special Stages are the easiest, but then you can do them 14 times in one session with Sonic 3 & Knuckles.
That emerald nabbing was the only thing about S3K that really intimidated me... thats why I never got around to beating it 100 % with Sonic until some 16 years until after its release :v: I suppose the Sonic Colors equivalent of that would be getting all the red rings in one Challenge mode run.
Sonic games might be hard the day they swap out the one-ring-invulnerability system for a health bar.
Alternatively, you don't litter the levels with rings and enemies taken out by a quick button-mash. That's one of Colours flaws. Even if it did re-introduce enemies that are most interesting than Egg Pawn, Egg Pawn with Gun and Egg Pawn with Spear, they're still defenceless. They're kind of just... there.
Excuse me if I'm inturpting, but does anyone know where I can find the red rings for Starlight Carnival mission 1 and mission 3 (DS Version) They are the last 2 I need to find.
Mission 1: Boost at the start so you're above the rail, obtain the Rocket wisp and ride the rail until you reach where it says to use the rocket. Use it. That's one red ring. Wait until the rocket finishes, and then drop down to the rail, make sure you're travelling at a good speed, to activate the blue rails. You'll need it. Follow the following blue rail up and it's subsequent pink one. Once you're at the top of the pink rail, jump up to the blue one above another pink rail. Boost and you should have your 2nd red ring after jumping off. Mission 3: After the first set of enemies, go right. After the next rocket, right again and use the first rocket you come across. use the spring to continue right and obtain the rocket you see before you. You should now see the first red ring above you. Go get it. After the rocket runs out, boost left until you his a wall, then drop down and go left, make sure you clear the gap. And there's the second red ring. Hope that helped.
They did that already, twice. Sonc the Fighters and Sonic Adventure 2 (as Tails or Eggman in the latter).
Sonic Adventure 2 is a main game. Or perhaps that doesn't count because it's for the mech characters only? I'm quite sure there was at least one other game where Sonic had a health bar, but I can't remember it.
Technically, in Sonic and the Secret Rings, Sonic and the Black Knight, Sonic Unleashed (both Wii and HD versions) and Sonic Colors (Wii). In those games, when you got hit, you lose a couple of the rings which you collected, and you can't collect them again, so it's kinda a "healty bar". Except the 'Adventures' and Heroes, all the other 3D Sonic games have "health bars".