Sonic Colours out for Wii/DS

Discussion in 'General Sonic Discussion' started by TimmiT, May 26, 2010.

  1. Lanzer

    Lanzer

    The saber calls for its master... Member
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    <!--quoteo(post=533346:date=Nov 25 2010, 12:59 AM:name=Hez)--><div class='quotetop'>QUOTE (Hez @ Nov 25 2010, 12:59 AM) <a href="index.php?act=findpost&pid=533346">[​IMG]</a></div><div class='quotemain'><!--quotec-->I know I'm getting this game for my birthday and I hate knowing this. I don't have any desire to play it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Then sell it! I'm not seeing a problem here.
     
  2. Aerosol

    Aerosol

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    He wants something else for his birthday.
     
  3. DigitalDuck

    DigitalDuck

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    <!--quoteo(post=533455:date=Nov 25 2010, 07:40 PM:name=AerosolSP)--><div class='quotetop'>QUOTE (AerosolSP @ Nov 25 2010, 07:40 PM) <a href="index.php?act=findpost&pid=533455">[​IMG]</a></div><div class='quotemain'><!--quotec-->He wants something else for his birthday.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Then buy that something else with the money you get selling Sonic Colours.
     
  4. corneliab

    corneliab

    Isn't it about time you played some VIDEOGAMES? Member
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    <!--quoteo(post=533353:date=Nov 25 2010, 02:04 AM:name=Irixion)--><div class='quotetop'>QUOTE (Irixion @ Nov 25 2010, 02:04 AM) <a href="index.php?act=findpost&pid=533353">[​IMG]</a></div><div class='quotemain'><!--quotec-->At least with 06 they didn't have scripted loops :V Just very strong ducttape.<!--QuoteEnd--></div><!--QuoteEEnd-->

    They were were all preceeded by scripted boost pads.

    Outright scripting the loops would have actually done the game BETTER there, given the retarded outcome of jumping over them.

    EDIT: BAAAWWWW IM GETTING A GIFT
     
  5. Jay T.

    Jay T.

    It takes an idiot to do cool things... Member
    <!--quoteo(post=533437:date=Nov 25 2010, 01:05 PM:name=Blue Blood)--><div class='quotetop'>QUOTE (Blue Blood @ Nov 25 2010, 01:05 PM) <a href="index.php?act=findpost&pid=533437">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=533366:date=Nov 25 2010, 11:44 AM:name=Ravi Singh)--><div class='quotetop'>QUOTE (Ravi Singh @ Nov 25 2010, 11:44 AM) <a href="index.php?act=findpost&pid=533366">[​IMG]</a></div><div class='quotemain'><!--quotec-->Did anyone else have issues with wall jumping? It didn't feel right.<!--QuoteEnd--></div><!--QuoteEEnd-->
    It was difficult as to get Sonic to grip onto the walls and you had to keep jumping really fast. It was rather annoying, but I could put up with it.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    It kind of was, till I did get what I was supposed to do. I thought you had to switch the control stick to the wall every time you jump, but apparently you only had to move the control stick to the wall once and let the A button do the rest (though if you want to stick and slide down the wall, just hold the stick towards the wall). Was kind of weird...

    At least, I believe that's what you had to do.

    Also, Super Sonic, awesome. ^^
     
  6. corneliab

    corneliab

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    <!--quoteo(post=533466:date=Nov 25 2010, 12:09 PM:name=Jay T.)--><div class='quotetop'>QUOTE (Jay T. @ Nov 25 2010, 12:09 PM) <a href="index.php?act=findpost&pid=533466">[​IMG]</a></div><div class='quotemain'><!--quotec-->It kind of was, till I did get what I was supposed to do. I thought you had to switch the control stick to the wall every time you jump, but apparently you only had to move the control stick to the wall once and let the A button do the rest (though if you want to stick and slide down the wall, just hold the stick towards the wall). Was kind of weird...<!--QuoteEnd--></div><!--QuoteEEnd-->

    Having done this since the start of the game, I can say that the wall jump is still relatively shitty. You'll sometimes fall off for no reason and it just feels all floppy and dumb.

    It's a strange middle ground between Unleashed Wii's get-hit-by-a-car-godawful walljump and Unleashed 360's perfect one.
     
  7. tailsgirl

    tailsgirl

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    I really hated the wall jump, it was unnecessary and a bit gawky. The game is relatively easy, even with the "cheap deaths" in my opinion. Nonetheless its a joy to play and the music is phenomenal.
     
  8. GeneHF

    GeneHF

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    Only problem with the wall jump is that it didn't trigger when you needed it to, meaning you had to keep jumping at the wall until it stuck, or it'd trigger when you didn't need it to.

    In Unleashed, while the wall jump behaved similarly (meaning it's something that needs to be addressed), boosting into the wall at least forced it to trigger.
     
  9. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    <!--quoteo(post=533458:date=Nov 25 2010, 02:44 PM:name=DigitalDuck)--><div class='quotetop'>QUOTE (DigitalDuck @ Nov 25 2010, 02:44 PM) <a href="index.php?act=findpost&pid=533458">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=533455:date=Nov 25 2010, 07:40 PM:name=AerosolSP)--><div class='quotetop'>QUOTE (AerosolSP @ Nov 25 2010, 07:40 PM) <a href="index.php?act=findpost&pid=533455">[​IMG]</a></div><div class='quotemain'><!--quotec-->He wants something else for his birthday.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Then buy that something else with the money you get selling Sonic Colours.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I hate it when people give me things I don't want. Makes me feel like they're just giving something generalized without putting much thought into it. Maybe he feels the same way?
     
  10. Ravi Singh

    Ravi Singh

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    <!--quoteo(post=533466:date=Nov 25 2010, 03:09 PM:name=Jay T.)--><div class='quotetop'>QUOTE (Jay T. @ Nov 25 2010, 03:09 PM) <a href="index.php?act=findpost&pid=533466">[​IMG]</a></div><div class='quotemain'><!--quotec-->It kind of was, till I did get what I was supposed to do. I thought you had to switch the control stick to the wall every time you jump, but apparently you only had to move the control stick to the wall once and let the A button do the rest (though if you want to stick and slide down the wall, just hold the stick towards the wall). Was kind of weird...<!--QuoteEnd--></div><!--QuoteEEnd-->Actually, I didn't mind that. It's just that sometimes Sonic wouldn't stick to the wall. This along with the fact that tapping "A" will either make you double jump OR do a homing attack if a target is nearby (otherwise, you have to tap "B" midair to sort of do a homing attack without a target) made for some awkward controls. I also would like the side step to be utilized using the L and R triggers and a return of the spindash (outside of "SPIKE" or whatever) which could honestly replace the slide.

    Overall though, I think this is my favorite 3D Sonic title. It's definitely my favorite Sonic title this year. Then again, that isn't saying much.
     
  11. <!--quoteo(post=533517:date=Nov 25 2010, 05:10 PM:name=AerosolSP)--><div class='quotetop'>QUOTE (AerosolSP @ Nov 25 2010, 05:10 PM) <a href="index.php?act=findpost&pid=533517">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=533458:date=Nov 25 2010, 02:44 PM:name=DigitalDuck)--><div class='quotetop'>QUOTE (DigitalDuck @ Nov 25 2010, 02:44 PM) <a href="index.php?act=findpost&pid=533458">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=533455:date=Nov 25 2010, 07:40 PM:name=AerosolSP)--><div class='quotetop'>QUOTE (AerosolSP @ Nov 25 2010, 07:40 PM) <a href="index.php?act=findpost&pid=533455">[​IMG]</a></div><div class='quotemain'><!--quotec-->He wants something else for his birthday.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Then buy that something else with the money you get selling Sonic Colours.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I hate it when people give me things I don't want. Makes me feel like they're just giving something generalized without putting much thought into it. Maybe he feels the same way?
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I just ask people to give me money instead of actual gifts. Then I can either add it to my bank account or buy something I want, and they don't have to put any thought into it, so we're both happy. But I'd be happy if I found out I was getting Colours (and didn't already have it).
     
  12. GenesisFan64

    GenesisFan64

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    Red rings?

    Seriously...
    [​IMG]
    [​IMG]

    Why SEGA is now stealing ideas from Nintendo?
     
  13. Ritz

    Ritz

    Subhedgehog Member
    I know, right?! Everyone knows the color red is a Nintendo trademark. Wait until they hear about this, there'll be hell to pay!
     
  14. MykonosFan

    MykonosFan

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    <!--quoteo(post=533536:date=Nov 25 2010, 07:36 PM:name=Ritz)--><div class='quotetop'>QUOTE (Ritz @ Nov 25 2010, 07:36 PM) <a href="index.php?act=findpost&pid=533536">[​IMG]</a></div><div class='quotemain'><!--quotec-->I know, right?! Everyone knows the color red is a Nintendo trademark. Wait until they hear about this, there'll be hell to pay!<!--QuoteEnd--></div><!--QuoteEEnd-->

    They even had the balls to convert them to rings!
     
  15. Guess Who

    Guess Who

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    Please. They didn't take the idea from Mario, they <a href="http://info.sonicretro.org/OMG_THE_RED_RINGS" target="_blank">took it from Fiz</a>.
     
  16. Gambit

    Gambit

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    You're all wrong. They took the Sonic Retro logo and made it red.
     
  17. Sparks

    Sparks

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    <!--quoteo(post=533533:date=Nov 25 2010, 05:30 PM:name=GenesisFan64)--><div class='quotetop'>QUOTE (GenesisFan64 @ Nov 25 2010, 05:30 PM) <a href="index.php?act=findpost&pid=533533">[​IMG]</a></div><div class='quotemain'><!--quotec-->Red rings?

    Seriously...
    [​IMG]
    [​IMG]

    Why SEGA is now stealing ideas from Nintendo?<!--QuoteEnd--></div><!--QuoteEEnd-->Hey guys who remembers that stage from Sonic Adventure 2? Ya know, the one where you walk around in anti-gravity on little planets? And don't forget all those other creative anti-gravity and space themed gimmicks we encountered. :v:

    [​IMG]
    Rock Mario sure was original.
     
  18. Jay T.

    Jay T.

    It takes an idiot to do cool things... Member
    So....
    Did X-Play review Sonic Colors yet? I'm curious to know what they gave it and why, but in video form. I don't have G4 anymore thanks to Direct TV.
     
  19. Ravi Singh

    Ravi Singh

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    <!--quoteo(post=533543:date=Nov 25 2010, 08:30 PM:name=Gambit)--><div class='quotetop'>QUOTE (Gambit @ Nov 25 2010, 08:30 PM) <a href="index.php?act=findpost&pid=533543">[​IMG]</a></div><div class='quotemain'><!--quotec-->You're all wrong. They took the Sonic Retro logo and made it red.<!--QuoteEnd--></div><!--QuoteEEnd-->Mind = blown.
     
  20. Greg the Cat

    Greg the Cat

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    One thing that has been bugging me... The game's already out yet the topic says it was "announced" casually as if it were announced just yesterday.

    And yes, Sonic Goal Ring is Sonic Retro Logo is Red Special Ring.