The more I think about it, the more I think that it is possible for Jim to have written that review in order to sort of tell Sega "No, 3D Sonic sucks. Don't even try. Stick to 2D only." I think the reason he was so harsh was to drive that point home to Sega - perhaps his own personal preference or belief that Sonic can ONLY work in 2D, and that's all he should ever be. Don't get me wrong, I love 2D Sonic, but I think that the mostly 2D with some 3D segments gameplay is a great concept.