Sonic Colours out for Wii/DS

Discussion in 'General Sonic Discussion' started by TimmiT, May 26, 2010.

  1. Solaris Paradox

    Solaris Paradox

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    On my butt in front of the computer. Where else?
    I'm working on working up the willpower to work on learning how to make my own Sonic fangames. Not quite there yet.
    <!--quoteo(post=519268:date=Oct 18 2010, 08:56 PM:name=SegaLoco)--><div class='quotetop'>QUOTE (SegaLoco @ Oct 18 2010, 08:56 PM) <a href="index.php?act=findpost&pid=519268">[​IMG]</a></div><div class='quotemain'><!--quotec-->...then what's that one in my thingy that's labelled level select. It was used for the main map on the flash site.... hmm....<!--QuoteEnd--></div><!--QuoteEEnd-->

    ...Huh... odd. Maybe you're right.

    Either way, we've had that track for a while. (Could've sworn I heard something different playing on the title screen of one of those convention demos, though.)
     
  2. Cooljerk

    Cooljerk

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    <!--quoteo(post=519254:date=Oct 18 2010, 05:05 PM:name=Ashram)--><div class='quotetop'>QUOTE (Ashram @ Oct 18 2010, 05:05 PM) <a href="index.php?act=findpost&pid=519254">[​IMG]</a></div><div class='quotemain'><!--quotec-->Aquarium Park's music kinda sounds like a rehash of Chun-nan from Sonic Unleashed. Good stuff either way, though.

    Also, lawl, noticed that robot from Unleashed finally got a name: Orbot. Can someone spot the Genesis reference?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I called the vectorman reference weeks ago!
     
  3. Lanzer

    Lanzer

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    Hey awesome the US site music is ripped! great job!!

    Was anyone able to get those exclusive wallpapers the site was talking about?
     
  4. Quarterman

    Quarterman

    Just another day in paradise. Member
    <!--quoteo(post=519334:date=Oct 18 2010, 08:25 PM:name=Lanzer)--><div class='quotetop'>QUOTE (Lanzer @ Oct 18 2010, 08:25 PM) <a href="index.php?act=findpost&pid=519334">[​IMG]</a></div><div class='quotemain'><!--quotec-->Hey awesome the US site music is ripped! great job!!

    Was anyone able to get those exclusive wallpapers the site was talking about?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I was going to, but it turns out that clicking on wisps is boring as shit.
     
  5. GeneHF

    GeneHF

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    I got you hooked up.

    <a href="http://gene.sonicretro.org/random/colors_wallpapers.zip" target="_blank">http://gene.sonicretro.org/random/colors_wallpapers.zip</a>

    Only problem? White Wisp leads to a 404. Oops.
     
  6. Dusk Golem

    Dusk Golem

    Where Fear and Cryptic Puzzles lie... Member
    Thanks to Woun for these rips of the Announcer lines:

    <a href="http://www.sega.co.uk/soniccolors/php/audio.php?f=wisp_lazer.mp3" target="_blank">Lazer</a>

    <a href="http://www.sega.co.uk/soniccolors/php/audio.php?f=wisp_drill.mp3" target="_blank">Drill</a>

    <a href="http://www.sega.co.uk/soniccolors/php/audio.php?f=wisp_rocket.mp3" target="_blank">Rocket</a>

    <a href="http://www.sega.co.uk/soniccolors/php/audio.php?f=wisp_spikes.mp3" target="_blank">Spikes</a>

    <a href="http://www.sega.co.uk/soniccolors/php/audio.php?f=wisp_hover.mp3" target="_blank">Hover</a>

    <a href="http://www.sega.co.uk/soniccolors/php/audio.php?f=wisp_cube.mp3" target="_blank">Cube</a>

    <a href="http://www.sega.co.uk/soniccolors/php/audio.php?f=wisp_burst.mp3" target="_blank">Burst</a>

    And the unknown song is believed to be the map music for Asteroid Coaster.
     
  7. Namo

    Namo

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    <!--quoteo(post=519297:date=Oct 18 2010, 10:13 PM:name=Cooljerk)--><div class='quotetop'>QUOTE (Cooljerk @ Oct 18 2010, 10:13 PM) <a href="index.php?act=findpost&pid=519297">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=519254:date=Oct 18 2010, 05:05 PM:name=Ashram)--><div class='quotetop'>QUOTE (Ashram @ Oct 18 2010, 05:05 PM) <a href="index.php?act=findpost&pid=519254">[​IMG]</a></div><div class='quotemain'><!--quotec-->Aquarium Park's music kinda sounds like a rehash of Chun-nan from Sonic Unleashed. Good stuff either way, though.

    Also, lawl, noticed that robot from Unleashed finally got a name: Orbot. Can someone spot the Genesis reference?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I called the vectorman reference weeks ago!
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    And I caught it about a month before you did, but it was the last post on the page and got ignored :(
     
  8. TheLoz

    TheLoz

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    I'm finding it a little hard to be enthusiastic about this game.

    I mean, yes, the graphics are amazing, yes, the stage design looks solid, but I can't help but feel that it's same old, same old.
    Colourful new creatures? Check. Annoying as hell main theme? Check. And the website just makes the whole thing look *a lot*
    like Super Mario Galaxy. It's uncanny. Even the main background theme for the site is strongly reminiscent of the opening theme to Galaxy and
    several of the level themes.

    I could be wrong. I want to be wrong. Anyone got anything really positive to say about the game to get me psyched up?
     
  9. Solaris Paradox

    Solaris Paradox

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    On my butt in front of the computer. Where else?
    I'm working on working up the willpower to work on learning how to make my own Sonic fangames. Not quite there yet.
    Does anyone else find the level design differences between different demo videos interesting to think about? For example--

    <a href="http://www.youtube.com/watch?v=qMSVwR4HINc&feature=related" target="_blank">Planet Wisp Act 1, PAX</a>
    <a href="http://www.youtube.com/watch?v=wm8TyLWlHbw" target="_blank">Planet Wisp Act 1, Dreadknux's Recent Video</a>

    Can't help but wonder if the level was intentionally "dumbed down" for demo purposes, or if it actually got spruced up between the PAX build and the one Dread demoed. At any rate, watching the two videos back-to-back makes a number of differences obvious; the early wall-running segment is a lot more difficult, the platform just before it is no longer a "dash pad --> spring" affair, but rather a collapsing platforming and a spring you need to Homing Attack; there are some different Ring placements and obviously the player at PAX didn't need to use the Spike power at any point despite taking the same route; also, the area surrounding the goal ring (which is in the same location) is completely different; a platforming sequence at PAX, a Pink Spike segment in the Dreadknux video.

    I can't tell if the area to the left of the Spike section Dreadknux plays through is accessible without the Spike, but it still has objects over there that make it appear as if the game wants you to, rather than go for the goal, roll over the wall and access that section from the new Spike segment, which makes me wonder what that section is even for in the newer video. In the PAX video, that section was the way the player went to get around to the goal ring in the first place. Hm.

    <!--quoteo(post=519472:date=Oct 19 2010, 09:50 AM:name=TheLoz)--><div class='quotetop'>QUOTE (TheLoz @ Oct 19 2010, 09:50 AM) <a href="index.php?act=findpost&pid=519472">[​IMG]</a></div><div class='quotemain'><!--quotec-->I'm finding it a little hard to be enthusiastic about this game.

    I mean, yes, the graphics are amazing, yes, the stage design looks solid, but I can't help but feel that it's same old, same old.
    Colourful new creatures? Check. Annoying as hell main theme? Check. And the website just makes the whole thing look *a lot*
    like Super Mario Galaxy. It's uncanny. Even the main background theme for the site is strongly reminiscent of the opening theme to Galaxy and
    several of the level themes.

    I could be wrong. I want to be wrong. Anyone got anything really positive to say about the game to get me psyched up?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Er... so... the resemblance to Super Mario Galaxy (which is a passing one when you get right down to it; all it is, is the music and the IN SPAAAAAAACE! thing) is a bad thing somehow? And, uh, I assume "colorful new creatures" is some euphemism for "shitty new friends?"

    EDIT: Think of it this way. The Wisps are flickies... the good kind, not the shitty 3D Blast kind... and you're busting open robots and capsules to free them! It's just like the good old days... IN SPAAAAAAAACE!
     
  10. JaxTH

    JaxTH

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    Jack shit.
    I see the DS version is using the Rush engine...

    Awesome.
     
  11. Dusk Golem

    Dusk Golem

    Where Fear and Cryptic Puzzles lie... Member
    Some people say that the new Nintendo Power issue some people received this morning has a Sonic Colors review in it for both versions of the game, and the Wii version got a 9/10 and the DS version got a 7.5/10. Anyone able to confirm this here? I haven't been subscribed to Nintendo Power in yeas. >_>
     
  12. Purge

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    I haven't gotten my copy of Nintendo Power in the mail yet, so I can't confirm this for you yet.
     
  13. Mainman

    Mainman

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    <!--quoteo(post=519370:date=Oct 19 2010, 06:52 AM:name=Dusk Golem)--><div class='quotetop'>QUOTE (Dusk Golem @ Oct 19 2010, 06:52 AM) <a href="index.php?act=findpost&pid=519370">[​IMG]</a></div><div class='quotemain'><!--quotec-->Thanks to Woun for these rips of the Announcer lines:<!--QuoteEnd--></div><!--QuoteEEnd-->Directly downloading these just gives you a dud PHP file, and all of the alternate download methods I tried (via plugins) were only able to grab the Laser clip for some reason. Any chance of a handy-dandy ZIP collection?
     
  14. Felik

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    <!--quoteo(post=519514:date=Oct 19 2010, 07:01 PM:name=Mainman)--><div class='quotetop'>QUOTE (Mainman @ Oct 19 2010, 07:01 PM) <a href="index.php?act=findpost&pid=519514">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=519370:date=Oct 19 2010, 06:52 AM:name=Dusk Golem)--><div class='quotetop'>QUOTE (Dusk Golem @ Oct 19 2010, 06:52 AM) <a href="index.php?act=findpost&pid=519370">[​IMG]</a></div><div class='quotemain'><!--quotec-->Thanks to Woun for these rips of the Announcer lines:<!--QuoteEnd--></div><!--QuoteEEnd-->Directly downloading these just gives you a dud PHP file, and all of the alternate download methods I tried (via plugins) were only able to grab the Laser clip for some reason. Any chance of a handy-dandy ZIP collection?
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    <a href="http://www.segaloco.com/!crap/retro/Colors_Music.7z" target="_blank">Rips by Woun</a>
     
  15. Mainman

    Mainman

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    <!--quoteo(post=519523:date=Oct 19 2010, 04:13 PM:name=Felik)--><div class='quotetop'>QUOTE (Felik @ Oct 19 2010, 04:13 PM) <a href="index.php?act=findpost&pid=519523">[​IMG]</a></div><div class='quotemain'><!--quotec--><a href="http://www.segaloco.com/!crap/retro/Colors_Music.7z" target="_blank">Rips by Woun</a><!--QuoteEnd--></div><!--QuoteEEnd-->Unfortunately, this ZIP didn't include the Announcer quotes, which is why Dusk Golem pointed us towards them a few posts later.
     
  16. Shade Vortex

    Shade Vortex

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    <!--quoteo(post=519526:date=Oct 19 2010, 08:21 AM:name=Mainman)--><div class='quotetop'>QUOTE (Mainman @ Oct 19 2010, 08:21 AM) <a href="index.php?act=findpost&pid=519526">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=519523:date=Oct 19 2010, 04:13 PM:name=Felik)--><div class='quotetop'>QUOTE (Felik @ Oct 19 2010, 04:13 PM) <a href="index.php?act=findpost&pid=519523">[​IMG]</a></div><div class='quotemain'><!--quotec--><a href="http://www.segaloco.com/!crap/retro/Colors_Music.7z" target="_blank">Rips by Woun</a><!--QuoteEnd--></div><!--QuoteEEnd-->Unfortunately, this ZIP didn't include the Announcer quotes, which is why Dusk Golem pointed us towards them a few posts later.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    <a href="http://www.mediafire.com/?0ra8m4cpxmra8ql" target="_blank">Here you go, I think this is all of them. Enjoy them in this zip file!</a>

    The music is quite amazing in this game, I am impressed. Normally Sonic music is pretty good, but this is simply on par with Koji Kondo! And that's saying something.
     
  17. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    <!--quoteo(post=519575:date=Oct 19 2010, 01:37 PM:name=Shade Vortex)--><div class='quotetop'>QUOTE (Shade Vortex @ Oct 19 2010, 01:37 PM) <a href="index.php?act=findpost&pid=519575">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=519526:date=Oct 19 2010, 08:21 AM:name=Mainman)--><div class='quotetop'>QUOTE (Mainman @ Oct 19 2010, 08:21 AM) <a href="index.php?act=findpost&pid=519526">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=519523:date=Oct 19 2010, 04:13 PM:name=Felik)--><div class='quotetop'>QUOTE (Felik @ Oct 19 2010, 04:13 PM) <a href="index.php?act=findpost&pid=519523">[​IMG]</a></div><div class='quotemain'><!--quotec--><a href="http://www.segaloco.com/!crap/retro/Colors_Music.7z" target="_blank">Rips by Woun</a><!--QuoteEnd--></div><!--QuoteEEnd-->Unfortunately, this ZIP didn't include the Announcer quotes, which is why Dusk Golem pointed us towards them a few posts later.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    <a href="http://www.mediafire.com/?0ra8m4cpxmra8ql" target="_blank">Here you go, I think this is all of them. Enjoy them in this zip file!</a>

    The music is quite amazing in this game, I am impressed. Normally Sonic music is pretty good, but this is simply on par with Koji Kondo! And that's saying something.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Who is this?
     
  18. corneliab

    corneliab

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    only the guy responsible for pretty much every iconic piece of nintendo music ever

    Just use fucking google, christ.
     
  19. Shade Vortex

    Shade Vortex

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    <!--quoteo(post=519577:date=Oct 19 2010, 10:40 AM:name=AerosolSP)--><div class='quotetop'>QUOTE (AerosolSP @ Oct 19 2010, 10:40 AM) <a href="index.php?act=findpost&pid=519577">[​IMG]</a></div><div class='quotemain'><!--quotec-->Who is this?<!--QuoteEnd--></div><!--QuoteEEnd-->
    He makes basically all the Zelda music. And the SMB 1 and 3 music, even the US SMB2 music. (I think he actually does all Mario music, though I could be wrong.) You know, the Doki Doki Panic rebanding?

    In other words, he is a legendary video game music composer.

    Edit: Ninja'd.
     
  20. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    I assumed it had something to do with Sega and couldn't find it on the Retro wiki. I didn't have time to google someone for as far as I knew could've been an hour, so I asked a question.

    I know "just fucking google it" is a common response to questions like that, but really. That wasn't necessary.

    EDIT: Thank you, Shade.