Sonic Colours out for Wii/DS

Discussion in 'General Sonic Discussion' started by TimmiT, May 26, 2010.

  1. Heran Bago

    Heran Bago

    Ah! It's Puyo battle then. Tech Member
    They look like Luma from Mario Galaxy. There is even a playground orbiting the planet? Are they serious?

    They could have just used Chao really.
     
  2. Dusk Golem

    Dusk Golem

    Where Fear and Cryptic Puzzles lie... Member
    <!--quoteo(post=460546:date=May 28 2010, 12:33 AM:name=Heran Bago)--><div class='quotetop'>QUOTE (Heran Bago @ May 28 2010, 12:33 AM) <a href="index.php?act=findpost&pid=460546"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->They look like Luma from Mario Galaxy. There is even a playground orbiting the planet? Are they serious?

    They could have just used Chao really.<!--QuoteEnd--></div><!--QuoteEEnd-->

    <img src="http://chao.hippotank.com/images/chaoinspace.png" border="0" class="linked-image" />
    <img src="http://www.freewebs.com/ss4daro1207/chao%20in%20space.bmp" border="0" class="linked-image" />

    But still, their Wisps and their cute. I mean out of all the random new... "Characters" that have been added I certainly think they aren't a bad addition so far. Though then again I did let Chip, Eggman's Assistant, and Professor Pickle grow on me in Unleashed.
     
  3. Solaris Paradox

    Solaris Paradox

    Member
    2,456
    0
    0
    On my butt in front of the computer. Where else?
    I'm working on working up the willpower to work on learning how to make my own Sonic fangames. Not quite there yet.
    <!--quoteo(post=460546:date=May 28 2010, 03:33 AM:name=Heran Bago)--><div class='quotetop'>QUOTE (Heran Bago @ May 28 2010, 03:33 AM) <a href="index.php?act=findpost&pid=460546"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->They look like Luma from Mario Galaxy. There is even a playground orbiting the planet? Are they serious?

    They could have just used Chao really.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Chao just suddenly developing power-up powers would be stupid. Besides, their story was told in Sonic Adventure.

    And it's not a playground, it's an amusement park.
     
  4. Mercury

    Mercury

    His Name Is Sonic Tech Member
    <!--quoteo(post=460443:date=May 28 2010, 02:06 AM:name=Glaber)--><div class='quotetop'>QUOTE (Glaber @ May 28 2010, 02:06 AM) <a href="index.php?act=findpost&pid=460443"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->I just noticed something here. This is the first Sonic game to have a console version and portable version since Sonic 2 . (Or Sonic Blast) Now I'm wondering how different the DS version will be to the Wii version.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Misinformation... can't... ignore...

    Sonic Blast != Sonic 3D Blast on Game Gear

    (It's also arguably unfair to consider Sonic 2 for the Game Gear to be a portable version of the real Sonic 2 in any way, but meh. Oh, and if the iPhone version of Sonic Unleashed counts, then <I>that</I> would be the first console + portable Sonic since.)

    Anyway... I'm interested in how the game will be ported, as well. Will it use the same soundtrack? Will it have to be sprites and handdrawn backgrounds on the DS, or will it just be crappy 3D with the same assets?
     
  5. Quexinos

    Quexinos

    Since 1997 Oldbie
    1,672
    0
    0
    They coulda been special chao, I'd have bought that.
     
  6. Solaris Paradox

    Solaris Paradox

    Member
    2,456
    0
    0
    On my butt in front of the computer. Where else?
    I'm working on working up the willpower to work on learning how to make my own Sonic fangames. Not quite there yet.
    <!--quoteo(post=460555:date=May 28 2010, 04:22 AM:name=Quexinos)--><div class='quotetop'>QUOTE (Quexinos @ May 28 2010, 04:22 AM) <a href="index.php?act=findpost&pid=460555"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->They coulda been special chao, I'd have bought that.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Seriously, does it even matter? One cutsey googly-eyed critter is as good as another. The only reason anyone sees that as a problem is because OH NO NEW SHITTY FRIENDS IN THE NEXT SONIC GAME.

    Bah...
     
  7. GeneHF

    GeneHF

    SEGA-ier than you'll potentially ever be. Site Staff
    8,389
    0
    16
    Scenic Studiopolis
    Complete Global Conquest
    <!--quoteo(post=460544:date=May 28 2010, 03:30 AM:name=Solaris Paradox)--><div class='quotetop'>QUOTE (Solaris Paradox @ May 28 2010, 03:30 AM) <a href="index.php?act=findpost&pid=460544"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->But isn't that what they did with the Werehog?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Not quite. Even compared to God of War, it dumbed down the experience substantially and tried to mix the combat with 3D Ristar style platforming while using a character that felt very clunky to use at times. In that aspect, the Werehog is a perfect storm.
     
  8. Endri

    Endri

    Officer I don't have my drivers license with me. C Tech Member
    <!--quoteo(post=460439:date=May 27 2010, 09:58 PM:name=Ritz)--><div class='quotetop'>QUOTE (Ritz @ May 27 2010, 09:58 PM) <a href="index.php?act=findpost&pid=460439"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Dashed my hopes in record time. Oh well- at least the game will look pretty, right?<!--QuoteEnd--></div><!--QuoteEEnd-->It dashed my hopes in record time :( Impressive. Except, I don't think the game will look any pretty... Oh well.

    <!--quoteo(post=460552:date=May 28 2010, 05:11 AM:name=Mercury)--><div class='quotetop'>QUOTE (Mercury @ May 28 2010, 05:11 AM) <a href="index.php?act=findpost&pid=460552"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=460443:date=May 28 2010, 02:06 AM:name=Glaber)--><div class='quotetop'>QUOTE (Glaber @ May 28 2010, 02:06 AM) <a href="index.php?act=findpost&pid=460443"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->I just noticed something here. This is the first Sonic game to have a console version and portable version since Sonic 2 . (Or Sonic Blast) Now I'm wondering how different the DS version will be to the Wii version.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Misinformation... can't... ignore...

    Sonic Blast != Sonic 3D Blast on Game Gear

    (It's also arguably unfair to consider Sonic 2 for the Game Gear to be a portable version of the real Sonic 2 in any way, but meh. Oh, and if the iPhone version of Sonic Unleashed counts, then <I>that</I> would be the first console + portable Sonic since.)

    Anyway... I'm interested in how the game will be ported, as well. Will it use the same soundtrack? Will it have to be sprites and handdrawn backgrounds on the DS, or will it just be crappy 3D with the same assets?
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    <!--quoteo(post=460552:date=May 28 2010, 05:11 AM:name=Mercury)--><div class='quotetop'>QUOTE (Mercury @ May 28 2010, 05:11 AM) <a href="index.php?act=findpost&pid=460552"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Misinformation... can't... ignore...<!--QuoteEnd--></div><!--QuoteEEnd-->

    Sonic 1 was the first console/portable port ever, because it was a direct port from the SMS version. While Sonic 1 SMS itself is a low-end port of the original, it is still valid to say that the game was the first to have a 1:1 port to a portable device from a home console, since the GG version is pretty much identical to the SMS version.

    That being said, the same is valid to Sonic 2 and Sonic Chaos.

    <!--quoteo(post=460549:date=May 28 2010, 04:54 AM:name=Solaris Paradox)--><div class='quotetop'>QUOTE (Solaris Paradox @ May 28 2010, 04:54 AM) <a href="index.php?act=findpost&pid=460549"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=460546:date=May 28 2010, 03:33 AM:name=Heran Bago)--><div class='quotetop'>QUOTE (Heran Bago @ May 28 2010, 03:33 AM) <a href="index.php?act=findpost&pid=460546"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->They look like Luma from Mario Galaxy. There is even a playground orbiting the planet? Are they serious?

    They could have just used Chao really.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Chao just suddenly developing power-up powers would be stupid. Besides, their story was told in Sonic Adventure.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Pretty much how the Power Stars story was already told in Super Mario 64, right?
     
  9. RedStripedShoes

    RedStripedShoes

    And I'm gone again. Member
    <!--quoteo(post=460556:date=May 28 2010, 03:25 AM:name=Solaris Paradox)--><div class='quotetop'>QUOTE (Solaris Paradox @ May 28 2010, 03:25 AM) <a href="index.php?act=findpost&pid=460556"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=460555:date=May 28 2010, 04:22 AM:name=Quexinos)--><div class='quotetop'>QUOTE (Quexinos @ May 28 2010, 04:22 AM) <a href="index.php?act=findpost&pid=460555"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->They coulda been special chao, I'd have bought that.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Seriously, does it even matter? One cutsey googly-eyed critter is as good as another. The only reason anyone sees that as a problem is because OH NO NEW SHITTY FRIENDS IN THE NEXT SONIC GAME.

    Bah...
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    In fact, I find it strange how people don't realize that piling on new characteristics on an existing character is a quick way to turn them into a Marty Stu.
     
  10. Volpino

    Volpino

    Things are looking up! Member
    1,207
    0
    0
    A secret. >:3
    <!--quoteo(post=460556:date=May 28 2010, 04:25 AM:name=Solaris Paradox)--><div class='quotetop'>QUOTE (Solaris Paradox @ May 28 2010, 04:25 AM) <a href="index.php?act=findpost&pid=460556"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=460555:date=May 28 2010, 04:22 AM:name=Quexinos)--><div class='quotetop'>QUOTE (Quexinos @ May 28 2010, 04:22 AM) <a href="index.php?act=findpost&pid=460555"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->They coulda been special chao, I'd have bought that.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Seriously, does it even matter? One cutsey googly-eyed critter is as good as another. The only reason anyone sees that as a problem is because OH NO NEW SHITTY FRIENDS IN THE NEXT SONIC GAME.

    Bah...
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    That's not why I'd rather see the chao. I'd rather see the chao because I'd like a game where the chao return, and if chao suddenly getting power-ups is so odd, why did they do it in Dark Brotherhood?

    Edit: And I doubt that everyone else has a problem with new friends in a Sonic game if they do something useful. The chao had a lot of fans, I'm not surprised that some feel they would have been just as good. But meh, new faces = illusion of new experience.
     
  11. Endri

    Endri

    Officer I don't have my drivers license with me. C Tech Member
    I belive there are no problems in new friends at all. And I belive the mainstream have no problem with them either. The corncern is when these supposed new friends become available playable characters. <!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><I>See: the bandwaggon from Sonic Heroes/Silver the Hedgehog</I><!--sizec--></span><!--/sizec-->
     
  12. DigitalDuck

    DigitalDuck

    Arriving four years late. Member
    4,879
    70
    28
    Lincs, UK
    TurBoa, S1RL
    <!--quoteo(post=460640:date=May 28 2010, 07:03 PM:name=Endri)--><div class='quotetop'>QUOTE (Endri @ May 28 2010, 07:03 PM) <a href="index.php?act=findpost&pid=460640"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->The concern is when these supposed new friends become <b>forced</b> playable characters.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Fixed. There's nothing wrong with providing an option to play as Rouge the Twat, but if I don't want to play as her, I shouldn't have to.

    Anyway, the Chao are essentially Flicky replacements anyway. Sure, Flickies popped out of animals in the Adventure series, but they were soon forgotten about, mainly because we had Chao filling the "small animal" role instead. I just see these aliens as Flickies v3.
     
  13. Blue Blood

    Blue Blood

    Member
    4,781
    49
    28
    <!--quoteo(post=460640:date=May 28 2010, 07:03 PM:name=Endri)--><div class='quotetop'>QUOTE (Endri @ May 28 2010, 07:03 PM) <a href="index.php?act=findpost&pid=460640"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->I belive there are no problems in new friends at all. And I belive the mainstream have no problem with them either. The corncern is when these supposed new friends become available playable characters. <!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><I>See: the bandwaggon from Sonic Heroes/Silver the Hedgehog</I><!--sizec--></span><!--/sizec--><!--QuoteEnd--></div><!--QuoteEEnd-->
    I wouldn't say it's when they become playable that we start to hate them. Rather, it's more when they're annoying extra characters that overshadow Sonic and everyone else. Blaze seemed to completely avert the common problems in Rush, and Chip was alright for the most part in Unleashed. Silver is the perfect example though.

    These little fellas are adorable though, and no doubt the one with curly hair the new Chip.
     
  14. Azu

    Azu

    I must be stupid. Member
    Blaze is more likely the female fusion of Sonic and Knuckles. At least in my opinion.
     
  15. True Dude

    True Dude

    Member
    1,340
    25
    28
    Ok, I have got to say this slightly related story, it's too funny to keep to myself:

    About 10 years ago my little brother and made up some fancharacters (hey, we were young, I was 6 and he was like 3. It sounded cool back then) and his was a character with the power of colors who created a color planet that revolved around Mobius.

    This means SEGA's come up with something a 3 year old LITERALLY DID (BASICALLY) COME UP WITH.
     
  16. Because an idea is simple and childlike in wonder means that it is immediately bad!
     
  17. Sparks

    Sparks

    Member
    3,034
    13
    18
    Kyle and Lucy: Wonderworld
    <!--quoteo(post=460678:date=May 28 2010, 11:59 AM:name=True Dude)--><div class='quotetop'>QUOTE (True Dude @ May 28 2010, 11:59 AM) <a href="index.php?act=findpost&pid=460678"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->LITERALLY DID (BASICALLY) COME UP WITH.<!--QuoteEnd--></div><!--QuoteEEnd-->So? Your brother seems creative for his age. :v:


    But for real, that's just a silly argument
     
  18. Katzu Niku

    Katzu Niku

    Mondo cool Oldbie
    <!--quoteo(post=460680:date=May 28 2010, 03:07 PM:name=K2J)--><div class='quotetop'>QUOTE (K2J @ May 28 2010, 03:07 PM) <a href="index.php?act=findpost&pid=460680"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Because an idea is simple and childlike in wonder means that it is immediately bad!<!--QuoteEnd--></div><!--QuoteEEnd-->

    Haha, I know right? In fact, the imaginations we should respect the most are the ones of children, because eventually we forget to think that way. This game should appeal to anyone who understands the importance of staying lighthearted and childlike, and won't appeal to anyone with a stick up their ass.
     
  19. True Dude

    True Dude

    Member
    1,340
    25
    28
    I never said the story's bad, did I? Besides, Sonic needs to be way more lighthearted than he was mid-2000s.
     
  20. Mercury

    Mercury

    His Name Is Sonic Tech Member
    <!--quoteo(post=460601:date=May 28 2010, 04:18 PM:name=Endri)--><div class='quotetop'>QUOTE (Endri @ May 28 2010, 04:18 PM) <a href="index.php?act=findpost&pid=460601"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=460552:date=May 28 2010, 05:11 AM:name=Mercury)--><div class='quotetop'>QUOTE (Mercury @ May 28 2010, 05:11 AM) <a href="index.php?act=findpost&pid=460552"><img src="public/style_images/retro/snapback.png"></a></div><div class='quotemain'><!--quotec-->Misinformation... can't... ignore...<!--QuoteEnd--></div><!--QuoteEEnd-->

    Sonic 1 was the first console/portable port ever, because it was a direct port from the SMS version. While Sonic 1 SMS itself is a low-end port of the original, it is still valid to say that the game was the first to have a 1:1 port to a portable device from a home console, since the GG version is pretty much identical to the SMS version.

    That being said, the same is valid to Sonic 2 and Sonic Chaos.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    You're right, of course, I don't know why I totally forgot about the SMS like an idiot.

    I be an retarded! :specialed: