Discussion in 'Engineering & Reverse Engineering' started by flamewing, Nov 2, 2010.
Awww, I liked the yellow HUD...
This is a great mod! I like how you can play as Team Sonic, as well as Team Chaotix! I can't wait for the other teams as well! Nice job, flamewing!
Someone probably mentioned this but you guys will be alright, I'm not going back through 140+ pages
You guys going to implement the Drop Dash with SCH?
I already have a prototype, I just need to revise it to match the actual drop dash.
Let me know if you need any help with that.
Will you be trying to create the Classic Heroes (or more characters following you) for Sonic Mania?
Making a hack for a MD game to which we effectively have the entire game's code laid out for us and making a mod of Sonic Mania in which most of the game's inner workings are a mystery are two completely different things, not to mention the two use very different languages and systems.
From what I remember, Shadow has his own super form, which can easily fix the color flashing issue, which can end up in some characters having their own super sprite. Example: The Sonics, Shadow, Silver, Blaze or some custom super forms. Would that take too much space?
It does, yes. Depending on the number of characters with alternate super forms, it may or may not be too much to manage, and may require using the SSF2 mapper, which brings is own issues to the table.
cool an updat- oh
this thread has the worst bumps of any thread on retro lmao
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