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Sonic Boom

Discussion in 'Engineering & Reverse Engineering' started by iojnekns, Oct 29, 2009.

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  1. JoseTB

    JoseTB

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    Definitely impressive. That Gorbichov is almost like if someone actually used that s3 rotating red spheres object for what they were intended to be. And Act 3 was totally unexpected :)

    Edit: Out of curiosity, is Act 3 music an original composition?
     
  2. snkenjoi

    snkenjoi

    Tech Member
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  3. Spanner

    Spanner

    The Tool Member
    No.
    Be sure to check out the sound test, remember that there are songs after $80 as well. :)
     
  4. Herm the Germ

    Herm the Germ

    Hmm, not bad. Well done, doctor! Member
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    MIDI-to-SMPS-conversions, mostly. Takin' requests, too.
    Okay, now that I got to play this (if only briefly), this was hella fucking balls to the wall awesome. Seriously. : D

    Now to make it past act 1... 8D
     
  5. Overlord

    Overlord

    Now playable in Smash Bros Ultimate Moderator
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  6. Fleet

    Fleet

    Member
    Thanks for that, I wanted to see what Act 3 was all about but there was no way in hell I could do Act 2's boss.

    Act 3 is amazing. It reminds me slightly of Cannon's Core from SA2 where you play as Sonic. Except with more fire and less time to explore. If you got some better art into this, it would be immense.
     
  7. BlackHole

    BlackHole

    You're going to need MORE than help. Member
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    Act 3 reminds me of Star Wars and Star Fox.
     
  8. jey

    jey

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  9. Spanner

    Spanner

    The Tool Member
  10. PsychoSk8r

    PsychoSk8r

    PsychedelAnt | Tone Turner Oldbie
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    30 Day Project: Revisited.A New Release!
    Snkenjoi: that's the most epic video I've ever seen.
    Jey: xD
     
  11. Blanche Hodapp

    Blanche Hodapp

    *urp* Eternal Queen
    I haven't given it a proper play yet, but does nobody instinctively roll when they hit a loop? I thought that was the done thing
     
  12. Fleet

    Fleet

    Member
    That's what I usually do, but I found just running the loops a lot faster and easier on this.
     
  13. Ayla

    Ayla

    I shat on your desk ^^ Oldbie
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    Hacking Contest, StH Overlooked, Personal Indie game
    you don't get the extra speed on the loops by rolling in Sonic Boom. It's always in your face. <3
     
  14. Tweaker

    Tweaker

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    I don't! I may have run into a few cheap shots here and there, but that same kind of stuff happens whenever I play a Sonic game. Me getting pissed at flinging myself into things without foresight or the occasional design flaw doesn't make me irrationally hate the game—it just makes me want to improve my skill to make sure it doesn't happen again.

    I have a ton of fun every time I play Sonic Boom, and at the end of the day, that's really the most vital quality that makes it so brilliant in my view. Seldom do I find games—let alone hacks—that I just enjoy anymore. It's original, it's well put-together, and it radiates the kind of quality and hard work that, quite frankly, I have never seen to such an extent anywhere else in this community in a very, very long time.

    Like it or not, Sonic Boom excels at what it does; if you don't like what it does, that's perfectly fine, but at the end of the day, to say it's badly designed is just to delude yourself and everyone else horribly. This hack deserves better than that and so do the people who literally poured their blood, sweat, and tears into it.
     
  15. Cinossu

    Cinossu

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    Sonic the Hedgehog Extended Edition
    Another peeve of mine for this, currently, is some of the art used for text.. like the title screen text, it looks really odd to me.

    If this is allowed, can I post a suggestion for it? (Instead of a "change x it's rubbish" "you do better then")..
    [​IMG]
    current..

    [​IMG]
    .. to this. :x

    EDIT: the other text I don't like is the "Sonic escaped.." "Sonic destroyed.." etc, that font looks really out of place IMO.. but I don't have a suggestion right now other than matching the titlecard.
     
  16. I liked it and it's certainly great technically. However, there are a few things I think can be improved on: The background art is looks like a bland version Metallic Madness present. The Death Egg lightning floors are placed too close to the top of some of the loops and can sometimes hit you when you're going past then even when doing over a thousand miles an hour. The second encounter with King Orbi is close to being a hack ruiner, Orbi being completely solid at all times is one of the main reasons for this as he makes escaping his attacks very difficult at times. The fight also feels completely random, aside from the attack he does every 4(?) hits, which is a relief from the chaos that is the rest of the fight, especially when he gets low on health where it pretty much gets overwhelming. That said, the payoff was one of the most fun stages I've played in any Sonic hack I've played.
     
  17. Phos

    Phos

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    Wow, really? You think I'm "deluding" myself into thinking that this game isn't fun? Do you think I have some kind of personal vendetta against the people who made this?
     
  18. Enzo Aquarius

    Enzo Aquarius

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    Sonic TV Scripts, Sonic Comic Wiki Work
    Finally got to the Mega Orbinaut boss in Act 2. Holy crap was that an amazing battle. :psyduck:
     
  19. Aquaslash

    Aquaslash

    <The Has-been Legend> Moderator
    For the 998st time

    ROLL ON THE CEILINGS!!

    the amount of times I have seen this complaint is staggering, even after that hint X_X
     
  20. Malevolence

    Malevolence

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    I know you do against me.
     
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