I was keeping my expectations so low. So freaking low. Yet despite all of that, BRB still were able to disappoint. I'm very curious about how Sega deals with western developers working on the Sonic franchise. I'm not inclined to believe that BRB is as bad as this game seems to be suggesting. So what's going on? We know that it was originally going to be on next gen consoles (since we saw the tech demo of the engine a couple years ago that in no way could have possibly been running on WiiU), and I'm wondering how much time Sega gave BRB to strip down the game to work on the WiiU, and how much time they had been developing the game before it became WiiU exclusive (if it was even a Sonic game to begin with from the time the first tech demo was revealed as an "Unnamed Project"). I really hope a member of BRB does an AMA, anonymous or otherwise, at some point soon. There's got to be so much more going under the surface than just "they made a crappy game." Sega's history with the franchise and how it's been managed in the past hast to account for something here. I'd place my bets on a conjunction of poor planning on Sega's part, cramming a game that was never meant to be able to run on the WiiU onto the system, and overall poor management. I want to believe BRB wanted to make a good game.