Discussion in 'General Sonic Discussion' started by TimmiT, Oct 2, 2013.
Wait, what? Who was this?
Let's give this a bit of time before we start chucking pitchforks. This is both devs first game and we don't know the full extent of their production.
I never thought the games seemed interesting, but it's still amazing to see how fast the ball dropped. I remember back when people were optimistic about it. I think we should hope this game turns into another Sonic 06, one so bad that Sega has to stop and think about where they went wrong, and make sure it doesn't happen again.
Also, those graphics. Aside from the fact that it's widescreen and output in HD, I think I've seen 6th-generation games that looked better.
I was making a joke about this when the first few videos surfaced yesterday. Hits you hard when you realize how much truth to it there may be.
Sad part is I have friends who worked on the game. It's a little hard to laugh at the game and not feel like a douche.
then again no one holds back re: final fantasy and I don't take it personally lolo
About the whole SEGA Defense Force thing (or Boom Defense Force or BRB Defense Force or whatever), I get and acknowledge that people might actually like this game, flaws and all. No one should be able to dictate other people's opinion. I just wish the majority of those people would also extend that courtesy the other way.
What part of the game did they work on? The visuals look nice, rather Crash Bandicoot esque, so if they worked on the level visuals I'd give them a pass.
Audio, sound design, etc.
Well I can't hear any audio issues thus far, so I'd give them a pass on that as well.
Because they are his friends? Did we both see the same cutscene with a silent airship.
No, actually, I missed that one. Let me go have a look.
Edit: Yipe, what was up with the camera? Is the whole silent airship thing consistent or does it vary, may I ask?
Implementation is a different aspect of the pipeline from asset creation.
Based on the amount of whining in this thread, I'm going to go ahead and say Sonic Boom will be better than Generations, if only because the majority of whiners here are usually wrong. (I'd wager a few of you would even change your tune entirely if the game was released on Xbone or PS4 as-is without any changes.)
That having been said, I'm not cancelling my preorders.
Can we bask in the glory of Jesus Tails, as he walks and even stands on water?
This isn't a glitch, it's just shoddy programming and design.
To be honest, I would be more okay with it if it was Xbox One and PS4 exclusive, but that's because it'd mean I can laugh that the Wii U had the better Sonic game.
Seeing as how I haven't played the game, I don't want to outright say it's awful now, but everything about this lack of polish indicates a lack of trying. I didn't run into any glitches while playing Shadow the Hedgehog. Even Cobanermani's thoughts after he put down Rise of Lyric for a while was "Werehog with less options", and I know how much everyone loved the Werehog. I honestly didn't mind it, and I probably wouldn't outright hate this game if I played it (which makes it better than Labyrinth and Secret Rings), but it would have to be very short play sessions with absolutely no thought with a podcast or something on, at which point I'd stop because this is the Wii U and I can play Bayonetta 2 instead for a beat-em-up.
So Taxman and Stealth?
Frankly, the game looks like shit. I'm just hoping it makes the bare minimum for Wave Master to put out a soundtrack for it, and then it can go rot with all of Sega's other half-baked ideas.
Also fuck you GeneHF I liked Sonic Riders, the original on GC at least :v:/>/>/>/>
This photo is from one of the cut scenes, a member on the Sega forums posted it.
Check out those eyes and that arm........
OH MY GOD THE ARM IS BLUE
edit: new page quote edit
Pretty much, but they can't be the only ones. How many 16-bit kids are in the industry right now?
I can't wait for Somecallmejohnny and BlackBusterShow to rip this game apart. That will probably be more entertaining.
The show is pretty good though. Thank goodness it's only in 11-minute bursts though, I don't think I could take too much more in one session.
I think BlackBusterCritic nailed it when it comes to Sega and Sonic Team's mindset.
Let the fun begin.
Separate names with a comma.