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Sonic ATS - Released!

Discussion in 'Fangaming Discussion' started by LakeFeperd, Jan 5, 2012.

  1. LakeFeperd

    LakeFeperd

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    Spark the electric jester
  2. Shoemanbundy

    Shoemanbundy

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    It's customary to at least give screenshots so we know what the game looks like =P
     
  3. JaxTH

    JaxTH

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    Jack shit.
    So...This game is supposed to take places during the days between Sonic 2 and Sonic 3 then?
     
  4. Sparks

    Sparks

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    So far I found the following bugs:

    - There's some ceiling edges in Act 1 that the player can jump on and can run on the ceiling then up the wall.
    - When I finished Act 1 as Sonic, the screen kept scrolling up slowly.
    - When I finished Act 1 as Tails, he.. died. :psyduck:
    - In Act 3, there's a spot where two platforms on circular guided paths pass by each other; if you stand on the second one as it goes through the first ones platform, the player glitches off it (and into the spikes)

    Also for some reason the game lagged pretty badly, but got worse with each act. Might just be my cheap laptop though.
     
  5. LakeFeperd

    LakeFeperd

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    @Shoemanbundy
    it's there now.
    man... I'm stupid

    @JaxTH
    y-yeah... I think it sounds very unoriginal, but for what I've got planned for the story, it's something that you would never thought about

    @Sparks
    I thought I've already fixed that dying glitch was fixed º-º
    anyway, I'll take a look later

    for the slowdown, did you played it in full screen? the game goes really slow here if it's on full screen, but if it's not, it runs normally, even with the highest resolution option
     
  6. Techokami

    Techokami

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    When I finished Act 1 as Sonic and didn't go into the big ring, I died too. Is Sonic supposed to hit the warp orb in there?
     
  7. LakeFeperd

    LakeFeperd

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    @Techokami
    I've just uploaded a new version to fix this glitch
    yes, it was supposed to hit the warp orb
     
  8. Falk

    Falk

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    To be honest, "Before the Sequel" as a single title sounded a little awkward, but when you have two games, one called "before" and one called "after" it sounds a lot more deliberate and/or planned. :V

    edit: This demo reignited my love for 3D Blast Saturn's music. As if Generations' friend mission remix wasn't enough already.
     
  9. Techokami

    Techokami

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    Two other things:
    1) In Act 2, in a cavern section, there is a single rotating platform that you use to get under a wall without hitting spikes. Above it is a small area that has nothing in it... maybe an item box should go there?
    2) You forgot to re-initialize values after beating Act 3 - this results in bringing a Bubble Shield to Act 1.

    All in all, I'm liking what I'm seeing so far!
     
  10. Dario FF

    Dario FF

    Tech Support Hotline Tech Member
    Liked it! I had the same problem as Techokami(#2), and those periodic flashes at Act 3 weren't good for my eyes... My head hurts after that act. :v:

    I'm gonna go check the prequel now.
     
  11. Sparks

    Sparks

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    I was playing the game at 2x resolution.
     
  12. BlackHole

    BlackHole

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    I saw the word story, I love Sonic stories. I do hope it's a good story :3

    I kinda missed BTS, so I'll have to go play that and see the story from there .
     
  13. Mike Arcade

    Mike Arcade

    Free Scriber of Mobius Member
    Played the demo, really cool! Also nice to see your bubble shield in the game (Got a better name for it?), also my god the Spike Shield, I'm in love...

    Also I hope there's a better way to get the good ending in this game, I didn't get it my first playthrough in BTS, not only that but I have to play the game all over again.

    Anyway glad to see you're working on it, and I do love that title! :D
     
  14. LakeFeperd

    LakeFeperd

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    I'm planning to do 5 ending
    the bad ending (...)
    the chaos emeralds ending (if you have collected all 7)
    the time points ending (beating the game with more than 0 time points)
    and the good ending (doing both of those things)

    if you are the speedrunner type of player or/and the one how likes to explore everything, you will not be disappoint

    btw, you can get the emeralds in one run and in the other one get the time points ending and I'll also make a way to disable super sonic

    @Sparks
    :ohdear:
    I still haven't tested it in other computers btw

    @Techokami
    umm.. didnt know about that in the values, thanks
    and the blank space was for avoiding a glitch, I may add a monitor there anyway

    @Falk
    hehe, thanks
    I always thought calling it "After the Sequel" would be very unoriginal
     
  15. Lanzer

    Lanzer

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    Hey if you give us a quick summary of the plot maybe we can come up a name based on that?

    I still think Before The Sequel needs to be kept but shorted down to its "BTS" anagram.
     
  16. Falk

    Falk

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    Hey, as long as the name doesn't have "mix" or "worlds" in it, I'm happy.
     
  17. LakeFeperd

    LakeFeperd

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    Sorry for the bump but...
    New zone! I call it: Technology Tree Zone
    [​IMG] [​IMG] [​IMG]
     
  18. This is looking FANTASTIC.

    Way to use original level themes!
     
  19. JaxTH

    JaxTH

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    It's basically a mix of Wood Zone and Carnival Night Zone with a technology theme.

    Just reminds me of a Techno Carnival really. Still nice though.
     
  20. Titan

    Titan

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    Wow, I love your zone ideas. That second screen of Sonic swinging on the rope looks beautiful :-)