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Sonic and the Secret Extended Edition

Discussion in 'Engineering & Reverse Engineering' started by Hayate, Dec 9, 2006.

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  1. Hayate

    Hayate

    Tech Member
    <!--quoteo(post=388895:date=Dec 25 2009, 05:39 PM:name=Destructiox)--><div class='quotetop'>QUOTE (Destructiox @ Dec 25 2009, 05:39 PM) <a href="index.php?act=findpost&pid=388895">[​IMG]</a></div><div class='quotemain'><!--quotec-->I died in a bottomless pit with the fire shield in GHZ2, (coincidentally due to this odd object loading) and kept the shield upon the level reloading.<!--QuoteEnd--></div><!--QuoteEEnd-->

    You're supposed to keep your shield upon death.

    <!--quoteo(post=388933:date=Dec 25 2009, 07:05 PM:name=Alan)--><div class='quotetop'>QUOTE (Alan @ Dec 25 2009, 07:05 PM) <a href="index.php?act=findpost&pid=388933">[​IMG]</a></div><div class='quotemain'><!--quotec-->The bridge works normal if your walking on ground then walk onto the bridge. However, if you jump and land on the bridge it will stay straight and doesn't dip. Because of that collision starts to go all weird and when your in the build up for spindash you can press left/right and move out of it. Thats when this bug happens.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Right, that's not a bug in itself then - it's just a side-effect of another bug. =P
     
  2. Hanoch

    Hanoch

    Also known as TheKnock, Birashot Member
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    everything
    <!--quoteo(post=388847:date=Dec 25 2009, 02:10 PM:name=Hayate)--><div class='quotetop'>QUOTE (Hayate @ Dec 25 2009, 02:10 PM) <a href="index.php?act=findpost&pid=388847">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=388841:date=Dec 25 2009, 01:03 PM:name=Destructiox)--><div class='quotetop'>QUOTE (Destructiox @ Dec 25 2009, 01:03 PM) <a href="index.php?act=findpost&pid=388841">[​IMG]</a></div><div class='quotemain'><!--quotec-->yeah, I got a big monitor and I was temporarily transformed into Super Big Sonic. That may be the intended behaviour or not, but I thought I'd report that :v<!--QuoteEnd--></div><!--QuoteEEnd-->

    Are you sure you didn't triple jump at the same time? Triple jump transforms you and you only need one emerald for now for testing purposes. I haven't ever been transformed into Super Sonic from an up monitor.

    Unless what you mean is, you transformed into normal (blue) Big Sonic but you thought he was super because it changed the music and he can crush enemies. Well Big Sonic is supposed to be able to crush enemies (and break rocks and monitors), but he's still vulnerable to projectiles, lava, spikes etc.

    If you really did manage to transform into Super Big Sonic just by hitting an up monitor, do give me a GMV of it.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Oh. I guess thats it, I had 50 rings and an emerald.
     
  3. Animemaster

    Animemaster

    Prison bitch! Member
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    Sonic 1 Revelation
    [​IMG]
    I had come across this while speeding throug gh in one of the acts.(act 1 I think)
    And also what? did I hear you can be tails? the only two I could see was sonic and knuckles and 2 blank slots with no characters on it on the character screen. And also talking about a bubble shield, I had a lightning shield when I started off... you guys talking about that? or is this different?
     
  4. Hayate

    Hayate

    Tech Member
    <!--quoteo(post=389028:date=Dec 25 2009, 10:58 PM:name=Animemaster)--><div class='quotetop'>QUOTE (Animemaster @ Dec 25 2009, 10:58 PM) <a href="index.php?act=findpost&pid=389028">[​IMG]</a></div><div class='quotemain'><!--quotec-->And also what? did I hear you can be tails? the only two I could see was sonic and knuckles and 2 blank slots with no characters on it on the character screen.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The bottom two slots are functional, but they both give you Sonic with the exception of the life icon (blue Tails or rings for Blaze), signpost (again, blue Tails, or Robotnik for Blaze) and end level results screen (which does actually say TAILS and BLAZE).

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->And also talking about a bubble shield, I had a lightning shield when I started off... you guys talking about that? or is this different?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Same bug, different emulator I presume.
     
  5. Cap.Z.

    Cap.Z.

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    I am gonna waste one of my trial post for this, but I like the fact that you have picked the song "Green Hill" From the High Voltage SID Collection and used it as the menu song

    hope I can edit as a TM and post a link to the song I am referring to
     
  6. Spanner

    Spanner

    The Tool Member
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    Sonic Hacking Contest
    <!--quoteo(post=391752:date=Jan 3 2010, 09:16 PM:name=Cap.Z.)--><div class='quotetop'>QUOTE (Cap.Z. @ Jan 3 2010, 09:16 PM) <a href="index.php?act=findpost&pid=391752">[​IMG]</a></div><div class='quotemain'><!--quotec-->I am gonna waste one of my trial post for this, but I like the fact that you have picked the song "Green Hill" From the High Voltage SID Collection and used it as the menu song<!--QuoteEnd--></div><!--QuoteEEnd-->
    That's actually Green Hill Zone from the 8-bit version of Sonic 2.
     
  7. Cap.Z.

    Cap.Z.

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    S2's GHZ had the "You Can Do Anything" part?

    EDIT: Yes it does...
     
  8. Hayate

    Hayate

    Tech Member
    Yes, the title theme is from S2GG. Is that a problem?
     
  9. Cap.Z.

    Cap.Z.

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    No, but it was funny to see how the shuffle mode of SIDPLAY brought me to that song :P

    I didn't had a GG/SMS so I didnt knew
     
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