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Sonic 4.

Discussion in 'Engineering & Reverse Engineering' started by Polygon Jim, Oct 12, 2010.

  1. Skyler

    Skyler

    Neonネオン Cowgirlカウガール Site Staff
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    The next audtion
    Business is about to pick up.
     
  2. Dark Sonic

    Dark Sonic

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    Working on my art!
    Someone make a hack that puts the boss at the end of act 3, gets rid of pointless bubbles placement, and gets rid of those end of act bottomless pits. Then I'll be a happy man
     
  3. Polygon Jim

    Polygon Jim

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    <!--quoteo(post=561231:date=Feb 21 2011, 10:55 PM:name=Lanzer)--><div class='quotetop'>QUOTE (Lanzer @ Feb 21 2011, 10:55 PM) <a href="index.php?act=findpost&pid=561231">[​IMG]</a></div><div class='quotemain'><!--quotec-->Wow a level editor is possible?! Thats amazing jim you found that out!<!--QuoteEnd--></div><!--QuoteEEnd-->


    That credit should mostly be given to Endri. He actually had the collision placement figured out for months but didn't know it. Dimps put the art and collision placement in 2 separate files, but they use the same format to place them onscreen. I just figured that out yesterday which means we can start getting somewhere with this.
     
  4. <!--quoteo(post=561418:date=Feb 22 2011, 03:43 PM:name=Dark Sonic)--><div class='quotetop'>QUOTE (Dark Sonic @ Feb 22 2011, 03:43 PM) <a href="index.php?act=findpost&pid=561418">[​IMG]</a></div><div class='quotemain'><!--quotec-->Someone make a hack that puts the boss at the end of act 3, gets rid of pointless bubbles placement, and gets rid of those end of act bottomless pits. Then I'll be a happy man<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'd like to play that too. Also, momentum fixes please. Oh, and can you replace all the blue "Bubbles" with the red ones ? It might be more challenging if the homing attack chains weren't just well that. Homing Attack chains. They're meant to be the badniks from Sonic 3 yeah?
     
  5. Alternatively, remove the homing attack altogether and rearranging the levels to work without it in the parts where it was needed. Heck, I don't care if the air dash is kept in, as long as the homing attack is removed.
     
  6. Azookara

    Azookara

    yup Member
    The air dash is actually pretty fun to use, so I don't mind it existing in-game. Having the ability to remove the homing attack, however, would be a godsend.
     
  7. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    I thought modifying the physics was proven to be problematic?
     
  8. Polygon Jim

    Polygon Jim

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    Yeah guys, a little less talk about things that are close to impossible, and more talk about hacking that is actually easily possible.
     
  9. Spanner

    Spanner

    The Tool Member
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    Think you could produce a Straight Line act and show a Wii build at some point?
     
  10. Mad Echidna

    Mad Echidna

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    So have you "fixed" the physics yet then or is that still ongoing?
     
  11. Lanzer

    Lanzer

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    Living life.
    <!--quoteo(post=561423:date=Feb 22 2011, 08:16 AM:name=Polygon Jim)--><div class='quotetop'>QUOTE (Polygon Jim @ Feb 22 2011, 08:16 AM) <a href="index.php?act=findpost&pid=561423">[​IMG]</a></div><div class='quotemain'><!--quotec-->That credit should mostly be given to Endri. He actually had the collision placement figured out for months but didn't know it. Dimps put the art and collision placement in 2 separate files, but they use the same format to place them onscreen. I just figured that out yesterday which means we can start getting somewhere with this.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well then you and endri are very amazing people!

    Guys, this is just a level editor possibility not a "Fix everything and making S4 perfect" possibility.
     
  12. Aerosol

    Aerosol

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    He just said...that that's impossible.

    You trollin' Mad Echidna?
     
  13. Hodgy

    Hodgy

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    Games programming :)
    inb4 someone edits the layouts for the levels to represent their original counterparts :)
     
  14. Does level layout editing include removing the dumb convex curves?
     
  15. TheKazeblade

    TheKazeblade

    "Our Life is More than a Side-Effect" Member
    Lacking enough knowledge of code, I know I'm setting myself up to look extremely stupid.

    But as you were saying the art and collision are kept in two separate files... does this apply to models as well? Would it be conceivable to replace Sonic's model with sprites and apply it to the existing collision?
     
  16. Polygon Jim

    Polygon Jim

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    <!--quoteo(post=561473:date=Feb 22 2011, 02:24 PM:name=TheKazeblade)--><div class='quotetop'>QUOTE (TheKazeblade @ Feb 22 2011, 02:24 PM) <a href="index.php?act=findpost&pid=561473">[​IMG]</a></div><div class='quotemain'><!--quotec-->Lacking enough knowledge of code, I know I'm setting myself up to look extremely stupid.

    But as you were saying the art and collision are kept in two separate files... does this apply to models as well? Would it be conceivable to replace Sonic's model with sprites and apply it to the existing collision?<!--QuoteEnd--></div><!--QuoteEEnd-->


    Of course all the models are in separate files, a giant clusterfuck file would be kind of stupid. But no it's not even conceivable to turn Sonic into a sprite.
     
  17. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    What about replacing his model?
     
  18. Chimpo

    Chimpo

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    Can you replace Sonic with a Red Sonic with sprinkles?
     
  19. Polygon Jim

    Polygon Jim

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    <!--quoteo(post=561479:date=Feb 22 2011, 02:37 PM:name=AerosolSP)--><div class='quotetop'>QUOTE (AerosolSP @ Feb 22 2011, 02:37 PM) <a href="index.php?act=findpost&pid=561479">[​IMG]</a></div><div class='quotemain'><!--quotec-->What about replacing his model?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Making model importers is one of the most complicated things to do. I don't think anyone will ever care enough to make one for the format that Riders, 06, Secret Rings, Black Knight, and Sonic 4 all use.

    Edit: Yes Chimpo, yes I can.
     
  20. Aerosol

    Aerosol

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    Sonic (?): Coming summer of 2055...?
    Just curious. I wouldn't mind finishing my own model if a model importer were feasible.