I'll wait for a sale this time. I'm not in any hurry to play this incarnation of Sonic 4. About my bitching from yesterday, while I do think that Sonic 4 has some good ideas Episode 2-wise, I'm just not a fan of the format it's all in. Personally, Sega should just forget Episode 1 exists outside of Episode Metal, take whatever works in Episode 2 as well as future episodes and make a brand new Sonic 4 out of these ideas. I know a lot of people just want to get the whole Sonic 4 thing over with, but the episodic format, as well as the design philosophies behind each episode, have made the whole project too disjointed and inconsistent to ever be a whole Sonic 4. While I don't want Sega to make another Sonic 4 right away after the whole saga is finished, I don't want them to just forever leave it the way it is either. Episode 2, outside of the abundance of instant springs and speed boosters, does have plenty of ideas that I like. The badniks are pretty cool, especially the new Orbinauts in Oil Desert, some of the level themes are unique (admit it, a snow carnival is rather neat) and Tails is actually useful in co-op mode now. They just have to not force the co-op next time by giving us the option to either play as Sonic alone or Tails alone. As for the level design, it's already been said a hundred times, but just reduce the number of springs, speed boosters and bottomless pits.