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Sonic 4: Episode 1 Discussion

Discussion in 'General Sonic Discussion' started by Cinossu, Oct 11, 2010.

  1. Covarr

    Covarr

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    Trapped in my own thoughts.
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    The vines don't control even almost how they ought to, but you'd have to be pretty dense not to at least figure out the concept. Vines swinging back and forth is a lot more intuitive than a barrel that floats up and down.
     
  2. Dark Sonic

    Dark Sonic

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    Ok I can't get the timing of the first part of the mad gear boss right. I keep hitting the fucking balloons.

    DAMN YOU METROPOLIS ZONE BOSS! DAMN YOU!
     
  3. Patback

    Patback

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    oh god, this 7'th emerald stage is driving me mad...
     
  4. Jay T.

    Jay T.

    It takes an idiot to do cool things... Member
    Don't the vines work pretty much the same way the ropes did in Sonic Rush in Night Carnival (or whatever the level is called)? The only major difference I remember is that you grab the rope when it's already set, so you can get a pretty good jump off the first swing.
     
  5. Kyuu

    Kyuu

    Memory Access Violation Member
    OH DEAR GOD FINAL BOSS BREAKING THE FLOOR DID NOT SEE THAT COMING FUCK

    That said...

    <!--quoteo(post=517138:date=Oct 13 2010, 07:31 PM:name=Patback)--><div class='quotetop'>QUOTE (Patback @ Oct 13 2010, 07:31 PM) <a href="index.php?act=findpost&pid=517138">[​IMG]</a></div><div class='quotemain'><!--quotec-->oh god, this 7'th emerald stage is driving me mad...<!--QuoteEnd--></div><!--QuoteEEnd-->

    I can't even imagine how hard it would be with iPod or motion controls. I almost beat it on 360 but accidentally unpaused and hit a goal sphere :(
     
  6. Shadic

    Shadic

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    The problem with the vines is that you have to jump AFTER the swing has hit the apex. Which makes no sense, but whatever.
     
  7. Patback

    Patback

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    <!--quoteo(post=517141:date=Oct 13 2010, 10:39 PM:name=Jay T.)--><div class='quotetop'>QUOTE (Jay T. @ Oct 13 2010, 10:39 PM) <a href="index.php?act=findpost&pid=517141">[​IMG]</a></div><div class='quotemain'><!--quotec-->Don't the vines work pretty much the same way the ropes did in Sonic Rush in Night Carnival (or whatever the level is called)? The only major difference I remember is that you grab the rope when it's already set, so you can get a pretty good jump off the first swing.<!--QuoteEnd--></div><!--QuoteEEnd-->


    I'm. Still. Fucking. On. It.

    /rage
     
  8. Quexinos

    Quexinos

    Since 1997 Oldbie
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    <!--quoteo(post=517057:date=Oct 13 2010, 06:25 PM:name=Guess Who)--><div class='quotetop'>QUOTE (Guess Who @ Oct 13 2010, 06:25 PM) <a href="index.php?act=findpost&pid=517057">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=517039:date=Oct 13 2010, 06:08 PM:name=Jay T.)--><div class='quotetop'>QUOTE (Jay T. @ Oct 13 2010, 06:08 PM) <a href="index.php?act=findpost&pid=517039">[​IMG]</a></div><div class='quotemain'><!--quotec-->...Oh, and Lost Labyrinth Boss. That boss is mean...I'll win later though. XD<!--QuoteEnd--></div><!--QuoteEEnd-->

    Lost Labyrinth? Try Mad Gear. The second half is just total bullshit.

    On a general note, I'm really quite enjoying this game. The only turnoffs to me are the aforementioned Mad Gear boss and the Special Stages, and my only major complaint with the physics is the way you lose momentum when jumping or rolling without holding a direction.

    Oh, and I'll pardon the recycled level tropes as a homage to the original series, but Episode Two better step up its game in terms of originality.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->OH DEAR GOD FINAL BOSS BREAKING THE FLOOR DID NOT SEE THAT COMING FUCK<!--QuoteEnd--></div><!--QuoteEEnd-->

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->DAMN YOU METROPOLIS ZONE BOSS! DAMN YOU!<!--QuoteEnd--></div><!--QuoteEEnd-->

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Okay... I'm starting to hate Mad Gear's boss with a passion. I just can't beat him in E.G.G. Station for the life of me.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yep as I said before, the original bosses are HORRIBLE. They're just plain unfair and that's not how a game should work. It should rely on skill and not luck. There's no pattern to any of them and there's waaaay to many cheap shots, especially with the final boss. I don't know WHY they thought that'd be a good idea.

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Am I the only one who didn't find the vines hard to use... like at all?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Nope, caught on pretty much right away.
     
  9. Patback

    Patback

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    oh my god, finally got it. Now to go get my avatar awards. I really am enjoying this game though.
     
  10. Dark Sonic

    Dark Sonic

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    I just noticed something. Mad Gear Zone Act 3 is one of the only levels in the game that does the classic Sonic gimmick idea right. It's the only act in the game that combines gimmicks from previous acts (Steam vents, warp tubes, wall chasing, and cogs), and uses them all together. Most of the other levels only use one aspect at a time depending on each act.
     
  11. DigitalDuck

    DigitalDuck

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    [​IMG]

    Oh yeah, baby.
     
  12. Quarterman

    Quarterman

    Just another day in paradise. Member
    <!--quoteo(post=517160:date=Oct 13 2010, 08:34 PM:name=DigitalDuck)--><div class='quotetop'>QUOTE (DigitalDuck @ Oct 13 2010, 08:34 PM) <a href="index.php?act=findpost&pid=517160">[​IMG]</a></div><div class='quotemain'><!--quotec-->[​IMG]

    Oh yeah, baby.<!--QuoteEnd--></div><!--QuoteEEnd-->
    There is something incredibly disturbing about that image. I halfway expect to find that thing in my closet with a fire axe.
     
  13. Eggman Crusher

    Eggman Crusher

    Powered by the human fucking spirit. Oldbie
    <!--quoteo(post=517160:date=Oct 13 2010, 11:34 PM:name=DigitalDuck)--><div class='quotetop'>QUOTE (DigitalDuck @ Oct 13 2010, 11:34 PM) <a href="index.php?act=findpost&pid=517160">[​IMG]</a></div><div class='quotemain'><!--quotec-->[​IMG]

    Oh yeah, baby.<!--QuoteEnd--></div><!--QuoteEEnd-->
    The furries are going to have a field day.
     
  14. Do the shoes come with it? Or is that from SA?
     
  15. Patback

    Patback

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    Guess what's pissing me off now? Trying to get the hat avatar award. You have to get all of the rings in the ending run sequence, and it's really really stupid.
     
  16. DigitalDuck

    DigitalDuck

    Arriving four years late. Member
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    <!--quoteo(post=517165:date=Oct 14 2010, 04:55 AM:name=Friend of Sonic)--><div class='quotetop'>QUOTE (Friend of Sonic @ Oct 14 2010, 04:55 AM) <a href="index.php?act=findpost&pid=517165">[​IMG]</a></div><div class='quotemain'><!--quotec-->Do the shoes come with it? Or is that from SA?<!--QuoteEnd--></div><!--QuoteEEnd-->

    The shoes come with it. I didn't think they'd pull something like forcing you to use the shoes from another game.

    <!--quoteo(post=517166:date=Oct 14 2010, 04:55 AM:name=Patback)--><div class='quotetop'>QUOTE (Patback @ Oct 14 2010, 04:55 AM) <a href="index.php?act=findpost&pid=517166">[​IMG]</a></div><div class='quotemain'><!--quotec-->Guess what's pissing me off now? Trying to get the hat avatar award. You have to get all of the rings in the ending run sequence, and it's really really stupid.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hint:

    Code (Text):
    1. ooo&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ooo
    2. &nbsp;&nbsp;&nbsp;&nbsp; ooo&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ooo
    3. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ooo&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ooo&nbsp;&nbsp;ooo
     
  17. Mad Echidna

    Mad Echidna

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    <!--quoteo(post=517141:date=Oct 13 2010, 07:39 PM:name=Jay T.)--><div class='quotetop'>QUOTE (Jay T. @ Oct 13 2010, 07:39 PM) <a href="index.php?act=findpost&pid=517141">[​IMG]</a></div><div class='quotemain'><!--quotec-->Don't the vines work pretty much the same way the ropes did in Sonic Rush in Night Carnival (or whatever the level is called)? The only major difference I remember is that you grab the rope when it's already set, so you can get a pretty good jump off the first swing.<!--QuoteEnd--></div><!--QuoteEEnd-->

    On the 360 version, it's impossible to use the vines with the D pad. When I played with the joypad it worked fine.

    In fact, I think the whole reason you have to press in the direction you want to have momentum is this whole control scheme is designed around a joypad not the dpad. The game is much easier to control for me with the joypad except for spindashing.
     
  18. Lobotomy

    Lobotomy

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    Is it just me, or do you get complete dick for time to grab the warp ring at the end of the level? I swear to fucking christ, I've missed the warp ring like five times.
     
  19. Aquaslash

    Aquaslash

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    A couple of hours ago, I was number in Score Attack for SHZ 1 on the 360. Then some cheating faggot came along with infinite points or whatever.

    In fact, let's see where I am now:


    [​IMG]
    Aw yeah, this is happenin!

    Also, THEno1SonicFan, you can eat slag and die kthnx
     
  20. Cooljerk

    Cooljerk

    NotEqual Tech, Inc - VR & Game Dev Oldbie
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    <!--quoteo(post=517172:date=Oct 13 2010, 09:21 PM:name=Aquaslash)--><div class='quotetop'>QUOTE (Aquaslash @ Oct 13 2010, 09:21 PM) <a href="index.php?act=findpost&pid=517172">[​IMG]</a></div><div class='quotemain'><!--quotec-->A couple of hours ago, I was number in Score Attack for SHZ 1 on the 360. Then some cheating faggot came along with infinite points or whatever.

    In fact, let's see where I am now:


    [​IMG]
    Aw yeah, this is happenin!

    Also, THEno1SonicFan, you can eat slag and die kthnx<!--QuoteEnd--></div><!--QuoteEEnd-->

    heh, slag