don't click here

Sonic 3D Blast MD, 2017 and beyond!

Discussion in 'General Sonic Discussion' started by ICEknight, Sep 8, 2017.

  1. Techokami

    Techokami

    For use only on NTSC Genesis systems Researcher
    1,374
    84
    28
    HoleNet!
    Sonic Worlds Next
    So perhaps he added them in?
     
  2. Yash

    Yash

    CHOCOLATE! Member
    760
    352
    63
    That's what I figure, meant for that to be a response to Jason's post earlier asking if there were any Tails/Knuckles locations in those zones. Posting on mobile didn't allow me to quote the message.
     
  3. LukyHRE

    LukyHRE

    The only one who has a Portal-themed avatar Member
    395
    12
    18
    Buenos Aires, Argentina
    Bitching and complaining about my country -.-'
    GameHut site is online! It has a forum, and dedicated sections for Sonic 3D DX, Coding Secrets, and a ROM download page! It currently has a tech demo, and the DMA demo (the one that only works on hardware).
     
  4. InvisibleUp

    InvisibleUp

    friendly internet ghost Member
    139
    13
    18
    He's even got polls up for the 1 Emerald/Zone issue and the perma-Homing Attack. Cool.
     
  5. Sonic Warrior TJ

    Sonic Warrior TJ

    Have an ice time Member
    3,393
    241
    43
    GA
    New trailer showing off Super Sonic and the map screen, as well as some Special Stage stuff:
    [youtube]http://www.youtube.com/watch?v=TO-N2WHbnqU[/youtube]
     
  6. TheOcelot

    TheOcelot

    Scooty Puff Jr sucks! Member
    Yeah, looking forward to playing this.

    Looks like the changes made are mostly good. I think he's made it a bit too easy in that you now only lose flickies if you don't have any rings. I mean, I know it was annoying losing them when getting hit in the original version, but you know, GIT GUD. Sonic 3D isn't a hard a game and the controls have never been a major issue for me.

    I guess adding time-attack is good in that it will add a bit of replay value.

    It's a shame this hasn't been done as a proper remaster (not that I ever expected it to be), but it's nice all the same. I wonder what SEGA think of this?
     
  7. roachdaripper

    roachdaripper

    Source Engine Junkie Member
    35
    0
    0
    Wales
    Trying not to rage when porting SADX/SA2 models on PC.
    SEGA really hasn't got a say in the matter, the game belongs to Jon Burton, as long as he doesn't really earn profit out of it I don't think they'll have a problem.
     
  8. Turbohog

    Turbohog

    Member
    933
    119
    43
    Lol. Sega owns Sonic. They could kill it if they wanted to.
     
  9. DigitalDuck

    DigitalDuck

    Arriving four years late. Member
    5,372
    463
    63
    Lincs, UK
    TurBoa, S1RL
    Yeah, SEGA own the game.

    They most likely just view it the same as every other ROM hack - free publicity.
     
  10. roachdaripper

    roachdaripper

    Source Engine Junkie Member
    35
    0
    0
    Wales
    Trying not to rage when porting SADX/SA2 models on PC.
    No they don't, they just own the characters. The game itself was made with permission granted, but as far as nowadays go, pretty sure that if SEGA still own the game (as opposed to the character) - they want to distance themselves from it.
    Lets be honest, the original wasn't really that good.

     
  11. Sir_mihael

    Sir_mihael

    DON'T TRUST THIS MAN Member
    I dunno, I think SEGA are quite happy to reference a lot of their lower scoring games if there's some value to it. Only when there's some awkward money/legal issue (Sonic Chronicles) involved they will attempt to distance themselves from a game.

    I mean, 3D Blast certainly wasn't as good as the main series Sonic games at the time, but it's far from being on the cursed (Labyrinth/06) tier. Probably a 6-7/10 game in most people's eyes. I think it reviewed about the same as Unleashed when it first came out so interpret that however you want :v:
     
  12. Chimpo

    Chimpo

    I Gotta Be Me Member
    8,760
    1,648
    93
    Los Angeles, 2029
    Don't Forget! Try Your Best!
    Unless you can present documents stating otherwise, SEGA owns everything everything about 3D Blast. A majority of the staff were SEGA employees with the concept and design work being credited to said employees. Traveller Tales were just the suckers they hired to do the grunt work on the game. They hardly ignore the game either. There's references still being made. Generations not only had 3D Blast music, it had Sonic R and a full blown level recreation from Sonic 06, so I don't know what the hell you're talking about distancing themselves from their poorly received titles.

    It's SEGA's game buddy.
     
  13. Unbekannt

    Unbekannt

    Member
    100
    0
    16
    It is SEGAs game, but does he hold any ownership for it? If not, would he be legally able to even keep the source code in the first place?
     
  14. rata

    rata

    Member
    691
    73
    28
    Argentina
    Trying to be useful somehow.
    It may be my ignorance talking, but I don't think it can be something like 'burn after deal' contract regarding to his own code. Also, he may have forgotten to erase a backup disk.:p
     
  15. Spanner

    Spanner

    The Tool Member
  16. Beltway

    Beltway

    The most grateful Sonic fan of all time this week Member
    1,665
    182
    43
    Sega of Darkest Peru
    Artwork and classes
    To say nothing of the title screen for both the Genesis and Saturn versions of the game literally crediting Sega as the copyright owner...

    [​IMG][​IMG]
     
  17. doc eggfan

    doc eggfan

    Are you pondering what I'm pondering? Wiki Sysop
    9,693
    251
    63
    ACT
    GreatMegaLD, GreatSC3k, Great SG1k
    The official handheld for Sonic 3D Director's Cut

    [youtube]http://www.youtube.com/watch?v=4AS6GT7wRVM[/youtube]
     
  18. ICEknight

    ICEknight

    Researcher Researcher
    People really need to stop destroying old hardware for their for-profit projects.
     
  19. Covarr

    Covarr

    Sentient Cash Register Member
    4,233
    3
    18
    Trapped in my own thoughts.
    Two stageplays, a screenplay, and an album
    As many VMUs out there already don't work, this seems like a better use for them than throwing them away.
     
  20. Chimpo

    Chimpo

    I Gotta Be Me Member
    8,760
    1,648
    93
    Los Angeles, 2029
    Don't Forget! Try Your Best!
    It was a mass produced peripheral sold worldwide. There's plenty of them available out in the wild for projects.