Sonic 3 in 1

Discussion in 'Engineering & Reverse Engineering' started by vladikcomper, Jul 15, 2011.

  1. Very interesting project. The only glitch I found is that some of the tiles in Green Hill Zone Act 2 and 3 flicker, which I didn't notice with the original ROMs. Other than that, it works perfectly. Keep up the good work.
     
  2. BSonirachi

    BSonirachi

    Opa-Opa takes flight! Wiki Sysop
    Interesting stuff. Though when I tried it out on the Genesis Plus GX emulator for the Wii it doesn't work properly, as attempting to load Sonic 2 makes the game freeze, and trying to load Sonic 3 crashes the emulator.
     
  3. ICEknight

    ICEknight

    Researcher Researcher
    You should tell Eke-eke about that. If this ROM works in real hardware, then the emulator authors should find a way of emulating it correctly.
     
  4. Andlabs

    Andlabs

    「いっきまーす」 Wiki Sysop
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    Writing my own MD/Genesis sound driver :D
    By the time you read this Eke-eke would probably have fixed the emulator to work correctly. The guy's dedicated to making everything work, I swear :| (This is a good thing, of course =P )
     
  5. vladikcomper

    vladikcomper

    Tech Member
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    Sonic Warped
    Tiddles tested beta versions of it on real hardware and it surprisingly they worked. =)
    Sega logo and the menu seemed to work perfectly, there were some issues with Sonic 3 though. I'm not sure about it, actually, Tiddles said there might be something wrong with his flash-cartridge, Sonic 3 worked once, but then crashed on later runs.
     
  6. Tiddles

    Tiddles

    Diamond Dust Tech Member
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    Get in an accident and wake up in 1973
    I just got an old parallel port computer out of the museum to test it on my old MD Pro, and I'm afraid it's having the same problem as the other flashcart: Sonic 3 just won't go. It hangs on the black screen once the menu's faded out from selecting it.

    I did indeed get it to fire up once though, on the other cart, and it seemed to work just fine, although I didn't try playing a save and testing that SRAM was stored (it probably would have been hard to say since I never got S3 going again!) I wish I knew what the difference was that one time. That oddity still makes me reluctant to rule out some kind of hardware problem over here, but nevertheless, that's two flashcarts out of two for me that aren't playing that bit. :(
     
  7. flamewing

    flamewing

    Emerald Hunter Tech Member
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    Sonic Classic Heroes; Sonic 2 Special Stage Editor; Sonic 3&K Heroes (on hold)
    Random suggestion: if you take either of the flashcarts that worked and delete/clear the SRAM, does it work again?
     
  8. Jimmy Hedgehog

    Jimmy Hedgehog

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    I can't for the life of me remember if other compilatiosn did this, but when you're in a game and soft reset it takes you back to that game. Probably meant to happen, but again I don't remember.
     
  9. Tiddles

    Tiddles

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    Get in an accident and wake up in 1973
    Hmm, I remember wondering about that now. I'll try to make time to test that soon. (I have vague recollections of wanting to gouge my eyes out with a rusty spoon the last time I tried to manipulate SRAM on either, so I want a good run at it.)
     
  10. ICEknight

    ICEknight

    Researcher Researcher
    I think that every compilation out there does that, except for those pirates that cycle through games on soft reset.
     
  11. GasparXR

    GasparXR

    I'm back! Member
    Wow, I really haven't keeping up with this place. This looks and functions great, though like other people I would like S&K in there as well. Reminds me of back in the days a few years ago when I had the idea for a future ProSonic project where the four games were to be packaged into one as if it was one game.
     
  12. JigenD

    JigenD

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    THIS WOULD BE SO PERFECT ! I have always preferred the sprites, monitors and shields of Sonic 1/cd. Hypothetically speaking, it would be great if 2 versions were released: Something like "The Sonic Trilogy: S1 edition" and "The Sonic Trilogy: S3&K edition". If, in addition to what lordofsquat said, there were also small cutscenes connecting the games stories together, and a sega cd release (cd quality music fuck + ability to customize the soundtrack), I would nerdgasm with the strength of a thousand dragons.
     
  13. RetroKoH

    RetroKoH

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    Project Sonic 8x16
    This is slowly starting to sound a little bit like my fan game in progress.