As much as Tweaker's comments would have been too much for me to bear had I been in your shoes (I'm a delicate little flower), I can understand where's he's coming from- what is it that sets this project apart from the rest? It would be nice for people on this board to have a good balance of critique and gentlemanly demeanor though, it gives this community the sense that it's mature, something we need to be reminded of; we are. Having said that, do you really want to set this project apart from the rest? What's wrong with being intergrated with others, especially Sonic 2 HD? This project is at a very early stage in development- obviously it's a WIP, and you've got a lot of stuff to refine and resolve, but you're there quicker than I would have anticipated. I was a little irked about having to download extra stuff to get the game to work when other games like Fan Remix and Nexus run off their own backs, but it looks like a neat game so far, even if I feel that the concept of the whole game itself isn't very interesting anymore (We've been waiting for Sonic 2 HD for years, and I pretty much gave up on seeing that because I have a short amount of patience). It's your project, but what I would like to see is YOUR take on Sonic 3 and Knuckles. Do it how YOU want to. Was there something in that game that pissed you off? Change it! Don't completely create your game to suit every single person, but create it in a way where you think people will be happy, and you'll feel less like a community whore- that way you keep the spirit of what you wanted created, and you'll retain that little bit of your soul. TL;DR; I like the game. Nothing majorly sets it apart from anything else, but that's not the main objective of the game. The art is good, needs improving and needs more depth added to the gradients and contrast, and I think we need to see more shading and minor detail like leaves and textured bark on trees etc. That said, you told us the art was still in progress and you were up front about it and have given this a real go. Kudos.