OK. Purpose: This forum topic is to offer up any kind of insight, bug-fix or design change guides, etc. to the table, that we may use in the future. Much similar to THIS topic for Sonic 1 and THIS topic for Sonic 2. I would like to use the creation of this topic in an attempt to promote and encourage working with and hacking Sonic the Hedgehog 3 & Knuckles (F___ You, it's Sonic 3). If we take a look at the Sonic Retro scene... the only people I have seen hacking Sonic 3 are mostly Tech Members... the most notable hack off the top of my head being Sonic 3 Complete, as well as Hayate's hack. We need more of this from S3. On top of this topic, I am currently going through the Sonic 3K disassembly currently available on our Mercurial repository, and relabeling and commenting everything I can find, so that it is not as much of a nightmare to deal with. It's going to take time... but I'll post a .zip of a better labeled disassembly here when done. I hope that in the future, this can be placed in the repository in place of the currently unlabeled one, for ease of new users. I will also place any and all fixes, changes, etc. into the SCHG How-To's section, much like I did last year for many of the fixes found for Sonic's 1 and 2, that came from RHS, Esrael, and many others who really kicked all sorts of ass with that stuff. Not every little fix or change will go in though, as I think the How-To's should be more of any and all important/difficult fixes, as well as any necessary and/or useful tutorials for making changes... like THIS and NOT quite like THIS... The second example is a nice idea... but if we post EVERY little nice idea possible into the SCHG, and not just guides on HOW to put nice ideas into the game... it really clutters up the SCHG, and kinda defeats the purpose of it, does it not? Now, unfortunately I don't have much else to really kick us off... I haven't gotten to work on any changes myself to the game... Only thing I've done is changed Knuckles' mappings on his looking up sprite so that he doesn't shift forward... but that's WAY TOO EASY, and not necessary to explain how to do.