It's never really that easy to implement patch options. I want to keep with the idea that all sound options are selectable in game from now on. That would mean storing a duplicate of every track, which is not a sensible use of the space I have left. Even if I were prepared to keep them as binary patches, I would then have to make sure the patches were binary aligned, which is already a pain with existing patches. I've always said I'll take good, S3MDish renditions of the unique PC tracks, but adding PCish versions of the same tracks is not on the cards, sorry.