Sonic 3 A.I.R. Release Thread

Discussion in 'Fangaming Discussion' started by 360, Apr 7, 2019.

  1. saxman

    saxman

    Oldbie Tech Member
    I've never tried A.I.R. before. I know about it only from what I have read here. But here are my thoughts...

    If I understand correctly, you ported the game's logic into scripts as opposed to recreating it. I don't know what the law is on this or how much grey area there is, but that by itself sounds potentially problematic.

    Using the data from the ROM as opposed to packaging it with A.I.R. was smart, and certainly what others have done to make free alternatives to popular games.

    Using a diff file to recreate S3K content, I'm fairly certain, is still illegal. Don't quote me on that, but that just seems logical to me that it would be. I think I have also read as much. If it weren't, everyone would be doing it to distribute everything for free, even if only in RAM. You could consult counsel on this if you want to be certain on the matter, but I would honestly just assume it's a no-go.

    Another poster mentioned not making it your concern how the ROM was obtained. I say "bingo"! In my non-legal opinion, you've already crossed into questionable territory by porting the game's logic and then calling it free. That should be your biggest concern, not how someone obtains the data. Though I'm not sure A.I.R. is much more legal than the split disassemblies, and Sega hasn't gone after those yet.

    Feel free to correct any incorrect assumptions I have made.
     
    Last edited: May 2, 2022
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  2. Mastered Realm

    Mastered Realm

    A green crystal Member
    Theoretically, you can extract most of the data from Sonic & Knuckles Collection Demo (which can legally be hosted anywhere).

    You can also make it compatible with the Sonic Classics Collection (NDS) rom, since that is trivial to dump if you have a modded 3DS.

    These are all still gray area though.

    http://retrocdn.net/images/0/0f/Sonic&KnucklesCollection_Demo.7z
     
  3. Eukaryot

    Eukaryot

    Tech Member
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    Sonic 3 A.I.R.
    I've thought about this some more.
    The conclusion is that the idea to support Sonic 3D as well is just too risky to actually apply.

    To recap: As was brought up by several people here in the forums as well as on Twitter and Discord, there's two main problems with it.
    • First the fact that you would use one game (Sonic 3D) to play a fan remaster of a pretty much unrelated other game (Sonic 3 & Knuckles).
    • And also the actual process of ROM conversion, which can be seen as legally problematic as well.

    You could argue (like I did) that this is implemented with the only best intentions in mind - allowing new players to still get S3AIR running, while also letting Sega benefit from it.

    However, the described approach to support Sonic 3D is very much a big experiment, with unknown outcome.
    I'm not aware if anything comparable was ever done by a different fan project (of any game). It seems completely unproven if something like this could be acceptable or not. Or would in worst case be seen by Sega as a precendence they would need to act against. We just don't know.

    To avoid what feels more and more like an unnecessary risk of getting shut down, I'd rather step away from that idea.
    Instead, I might have a look at Sonic Origins when it comes out. Maybe it could be a source of data, or at least a sort of key for playing S3AIR. Despite the problems I mentioned, it's still an option after all.
     
    Last edited: May 2, 2022
  4. The Game Collector

    The Game Collector

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    Being Ted Narcotic's bass player; working on Kelly Kristjanson's tape archive; collecting video games
    Hey I got Sonic 3 A.I.R. running before the delisting without ever buying the game on Steam. I don't remember where I got it but it was probably just the bin file from some random website. I've got my original Sonic 3 cartridge, Sonic & Knuckles cartridge, Sonic Jam, Sonic Mega Collection on 3 systems, and Sonic's Ultimate Genesis Collection on 2 systems legally so whatever.

    I would say just make it compatible with the Genesis rom everyone probably already has. You know, the one that everyone on here uses to make rom hacks? Genesis carts can be dumped with Retrode 2.
     
    Last edited: Jun 10, 2022
  5. DigitalDuck

    DigitalDuck

    Arriving four years late. Member
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    TurBoa, S1RL
    They're literally the same ROM, you just have to name it correctly.
     
  6. RDNexus

    RDNexus

    Member
    This may seem like a stupid question or might've been asked bafore...
    Does anyone intend to try to insert A.I.R. stuff into the S3K remaster?
     
  7. Shaddy the guy

    Shaddy the guy

    Be horny or else Member
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    It's hard to know how moddable it will be due to different retro engine versions and denuvo, but you can be certain someone will try.
     
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  8. RibShark

    RibShark

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    Currently, trying to download the preview version for Windows or either the preview or stable versions for Linux gives a "quota exceeded" error from Google Drive. Might be worth considering changing to a new file host that doesn't have limits like this.
     
  9. Eukaryot

    Eukaryot

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    Sonic 3 A.I.R.
    I've added mirrors for both the Windows and Linux preview now, allowing for a download directly from the website.
     
  10. Eukaryot

    Eukaryot

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    Sonic 3 A.I.R.
    News for everyone who want to participate in the Sonic Hacking Contest / Expo this year with a Sonic 3 A.I.R. mod:
    There's a port of the SHC splash screen now!
    Find more info about how to include it into your mod in this tweet and in the latest S3AIR test build on Github.