I'm playing with the SAGE 2019 build, so if these have already been fixed, then sorry. 1: I'm playing with the setting where Sonic uses his Peel-Out graphics when running at top speed. I also have "Original" sprite rotation. With the game set up like this, when hitting certain ramps, the Peel-Out graphics are tilted the wrong way. It doesn't affect gameplay, but it is odd to see Sonic speeding up a ramp by spinning his feet in the air and smashing his face into the dirt. 2: Not quite a bug exactly, but a bit of an inconsistency I noticed. I have the background blur set to 100 percent, I really like the sort of Depth of View look that it gives the game. However, I noticed that every time that the Death Egg appears in the background in Sky Sanctuary, it's not blurred even though it's supposed to be a background event. I get that it's most likely because the Death Egg graphics are not technically part of the background layer, but because it's a background object, it ought to be blurred just the same as the actual background layer. Finally, a bit of a suggestion/request. When the player is playing in "Single Act" mode, the Giant Rings should be set to give 50 Rings instead of going to the Special Stage. Chances are, if the player is playing "Single Act" mode, they probably aren't interested in collecting all of the Chaos Emeralds to get Super Sonic. I don't think there's a single act in the game that lets you get them all in that one act anyways. This occurred to me when trying to get the 300 Ring achievement. It changes up the plan when you've got the 50 Rings as a possibility in an act compared to them being Special Stage portals. This would also make the achievement for getting all the Giant Rings in Marble Garden Zone 1 less annoying to get. You're not giving the player much of an advantage in doing this, since the level select for beating the game with all the Emeralds would end up working the same way. It just lets players who haven't beaten the game with all the Emeralds yet not be at a disadvantage when working on achievements. I mean, I wanted to take a break from the normal game and do the achievements for a change of pace (killing time between college classes), and realized that since I didn't full-clear the story mode yet, I was going to have a harder time. I'd rather play the story mode at my own pace, not be rushed through it in order to get to try the other things. Besides, I'm going to need to do it anyways for the Longplay achievement.