Put me in the "probably a mistake" camp. It's weird that it only happened for one version of one game, and for it to be this game? Yeah, no. Hell, if they were relisting anything they'd make some sort of announcement about it, and then it totally could be Sonic 06 if they thought the potential of meme-buyers was high enough and shitposted on twitter, but there's nothing. I feel like there has been four different times I said SEGA should pull a Black Mesa and tell ChaosX "hey can we just publish your work when you're done". The "Fan help finally fixes SONIC's worst game" headlines write themselves. Like, ideal Sonic collection of minimal actual dev effort: SA1 and SA2 with these mods, Heroes with the character overhaul and physics/stage patch (and the last story unlocking after 1 playthrough), Shadow with...idk, everything rearranged to be only one linear playthrough and cut out the non-canon stuff, and P-06 in a finished state. You can call it Sonic Adventure Ultimate, or Sonic Origins Adventure, or rename Sonic 06 to Sonic Adventure 3 or Sonic Wildfire (actually they should've used that from the start), whatever! I just get pissed off knowing now how salvageable a lot of the stuff we consider poorly-aged actually is sometimes (though, I don't think Shadow will ever be great). It's not just "SEGA please let the fans do the work for you", the fans already did the work, you just need to shove it in there. The only things I need for these games that I don't already have (or expect ChaosX to finish eventually) are what's probably a simple trigger for Heroes, and just reducing the amount of tedium in Shadow (in retrospect they may have to alter a lot of the cutscenes for this, admittedly). And yeah yeah I know there's probably a bunch of legal stuff that'd go into this and not every modder may consent and all the games are less stable when they're pumped full of hot sweaty steamy frothing custom code, but that just pisses me off more with how easy it feels like it should be.