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Sonic 2: Rebirth of Paradise

Discussion in 'Engineering & Reverse Engineering' started by .hack//zero, Aug 1, 2003.

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  1. .hack//zero

    .hack//zero

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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    I'm am still slowly working on MMZ. Hopefully the next time I post on this topic it will be because V3 will be out and not trying to save it from being locked.
     

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  2. Hessenking

    Hessenking

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    Cant download the latest version, its always saying:

    Angelfire does not allow downloading
    of certain file types to protect
    visitors from computer viruses.

    Can you upload it on rapidshare.de or something like that ?
     
  3. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
  4. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    Sorry for bumping the topic up for no reason. I just need to keep this topic alive for when I start working on Lost Paradise again. I will probably start working on when school starts. School start on August 30 for me.
     

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  5. LOst

    LOst

    Tech Member
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    This is one thread I don't want to go over again, page by page, post by post.
     
  6. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    With how long this topic is, I don't blame you.
     
  7. Lostgame

    Lostgame

    producer/turnablist. homebrew dev. cosplayer. Oldbie
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    The O.I.C.
    When you make a MAJOR update, make a new topic, that's the best way to work.
     
  8. Ambil

    Ambil

    I want that heinous hedgehog hammered! Member
    I would have suggested you to let this topic die, and then inform us when "Sonic 2 Lost Paradise v 3 is released".

    EDIT: wtf spelling
     
  9. .hack//zero

    .hack//zero

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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    I like having one big topic more.
     
  10. Superlocke

    Superlocke

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    hey.. I'm new here, but I agree with the others...you should probably just let this one die and have people see a new post when you've majorly updated it...

    btw your hack is very very hard >_>;; keep it that way..
     
  11. Guifrog

    Guifrog

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    You're being kinda ironic with yourself.
     
  12. Ambil

    Ambil

    I want that heinous hedgehog hammered! Member
    Superlocke,

    THOU SHALT NOT BUMP OLD-ASS SHIT.

    You must realize that this topic was meant to be sunk in the forums, after two monts of inactivity.

    On the other side, I agree, this topic is best to get dead.
     
  13. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    I want it to live unless I'm 100% I'm going to stop my hack, but there is a decent chance that could happen. I haven't worked on it for at least a month. The problem is I'm running out of ideas, but I really wanna finish it with out it becoming a shit job.
     
  14. Vangar

    Vangar

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    You haven't worked on it for a month, but you keep bumping it to keep it alive? (Not posting anymore now, =P )
     
  15. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    I want the topic to stay alive for when I start to work on it again. Actully I'm gonna try to work on it right now. I basicly wanna keep this project alive till I finish it.

    Here is a pic from the last time I worked on it.

    [​IMG]
     
  16. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    I've worked on S2LP everyday since I've made the last post. It think I'm getting in the mood to work on it again. Expect Version 3 to come in 2 weeks. I'm still not working on it as much I used to so it's gonna take longer. Right now MMZ is about 80% done.
     

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  17. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    That's right, I'm working on Lost Paradise again. Only now it's Lost Paradise Revived. I'm most likely to keep the levels that I worked on, but there will be more art changes since I somehow got good with the art. Since I've got good with the art here's a couple plans I have for new levels.

    Medieval Zone
    and Egyptian Zone.

    I'm hoping to get a lot more art redone in this. So I might need a little help with, and don't worry. I do give credit people that help me. As for what I got done so far. Look at this.
     
  18. Rarmander

    Rarmander

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    An Empyreal Child
    I can't wait for a playable version. I'd like more to see an all new level, starting fresh, but even just redrawing is cool in my eyes.
     
  19. Tweaker

    Tweaker

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    Wow, nice! I'm looking forward to seeing this in action. :D
     
  20. Miles3298

    Miles3298

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    Good job at the grass and such. Nice palletes too, besides Sonic. In my weird opinion I think of that as an underwater pallete for Sonic. o_o;
     
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