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Sonic 2: Rebirth of Paradise

Discussion in 'Engineering & Reverse Engineering' started by .hack//zero, Aug 1, 2003.

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  1. Skaarg

    Skaarg

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    I like the look of the way the level looks, but I don't really care for the background. I don't know maybe I'll have to play it when ever u release the level in some version.
     
  2. .hack//zero

    .hack//zero

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    Sonic 2 Omega 46

    I've ported Sonic 2 Omega to a normal Sonic.

    The effects of the porting.

    Time taken to do this 2 to 3 hours.
    The stars are moving in DEZ again.
    The lanterns in ICZ are working again.
    The size of Omega went down by 3 MB.
    Some of the palletes are not finish yet.
    The new music is not in here yet. But I can get them back in Omega.
    The level order is not finished yet. I did it, but it crashed, and pissed me off.

    The new crap.

    Wood Zone is little more done.
    The level select is diffrent.
    The stars are moving in DEZ again.
    The lanterns in ICZ are working again.
     

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  3. Trigahd

    Trigahd

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    Your new version looks pretty good. Wood zone looks pretty well done for it's start. I'd like to see it in it's full finished version. :)
     
  4. .hack//zero

    .hack//zero

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    It's gonna nice, fun, and hard.

    Dwaaa? :shocked: The level is about is about half way done. I think I might make make longer some other time.

    *thinking*

    yeah, I will once I finish all the levels, and I start making the levels look better.
     

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  5. Crysta

    Crysta

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    OK.. I've been holding off on saying somethign for a long time, but I just cant take it.

    Wanna make it better? Change Sonic's colors back to normal and rename the hack "Sonic 2: Special Neon Edition". YOU have ABSOLUTELY no sense of color. I suggest having an eye test done, as seeing these colors that make people's eyes bleed as normal means there is soemthing majorly wrong with you. The layouts aren't that bad, definitely better than most, but you need to get someone else to do the pallette editing that isn't so colorblind that neon pink looks normal.

    Also, the rom at the link you gave for the latest version looks nothing like the screenshot in the same post.
     
  6. .hack//zero

    .hack//zero

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    Which palletes do you hate the most? I was colorblind then palletes would be a lot crappyer.
     
  7. Quickman

    Quickman

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    omg porjcet
    The only palette I have a problem with is GCZ. I can't distinguish the floor from the background (both red). Perhaps a different floor colour? And please, not green. I can't stand green. A nice pastel blue, maybe? Or something dark and blue?
     
  8. Crysta

    Crysta

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    I'll go over it carefully and offer all suggestions I can, and sorry I seemed so pissy earlier. it happens to me soemtiems, as you've obviously noted :P
     
  9. .hack//zero

    .hack//zero

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    I was gonna change it.
     
  10. superstarCSB

    superstarCSB

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    I probably should get back to work on my site someday...
    I would just like to say keep up the good work!
    I've got my very first hack I'm working on, but I won't release it till I'm far into it...
     
  11. .hack//zero

    .hack//zero

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    layout finished
    object and ring placement not finished
     

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  12. Rika Chou

    Rika Chou

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    I have a suggestion, perhaps you should do a LOT more between each version. You have what? 46 version out in less than a year.
     
  13. .hack//zero

    .hack//zero

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    Then I will wait untill I finish ICZ act 2, and WZ act 1 to get the next version out.

    Don't worry about ICZ being rushed I won't rush it. As for Wood Zone let's just say if Rika Chou posted that a few hours later Ver 47 would have been out.
     
  14. .hack//zero

    .hack//zero

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    I know this isn't as exciting as HPZ was and WZ is, but ICZ is going well.
     

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  15. LOst

    LOst

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    AAAAAGH! Neon warning! Oh, just when the title screen showed, my eyes died.

    This is no good sign!

    EDIT:
    The level floors doesn't work as they should. You're putting too many objects in one screen. You're not putting the objects at a 8 base offset. Other then that, the hack is good.
     
  16. .hack//zero

    .hack//zero

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    What is wrong with it?
     
  17. LOst

    LOst

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    A lot of things are wrong with your hack (se my latest post). Have you ever progammed a game before? Have you ever made graphics for a game before? Have you ever made level layouts for a game before? (And not including this game hack.)
     
  18. Hayate

    Hayate

    Tech Member
    Yes... At the moment it is Mystic Caves.

    Also... Reset Zone lmao :D

    And, one question of interest... is it possible to port the Knuckles boss from S&K HPZ to S2? Obviously the stuff after you beat him would have to be removed (except for the removal of the screen cut).
     
  19. .hack//zero

    .hack//zero

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    no
    no, but my cousin would better at kind of stuff. Before the last my computer crashed. I made him make fire for GCZ.
    yes, I would show it, but I don't know if I have or not.
     
  20. .hack//zero

    .hack//zero

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    I think so, but I can't do it.
     
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