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Sonic 2: Rebirth of Paradise

Discussion in 'Engineering & Reverse Engineering' started by .hack//zero, Aug 1, 2003.

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  1. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    Only Emerald Hill Zone is done so far.

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    Sonic 2 Omega 0.3

    If you want to see what it used to be like, then lookhere.
     
  2. Mystical Ninja

    Mystical Ninja

    For old time's sake. Oldbie
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    Nothing that concerns this place in the least.
    Ah, yes. Now I remember that hack. It seems to have improved since then! Nice job!
     
  3. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    thanks
     
  4. Timecrash

    Timecrash

    I, Timecrash, will knock you all down! Member
    How do I use it? I'm not good with those.
     
  5. SGR

    SGR

    Give me the gams. Member
    I say you should cut out the HPZ pallette and Put in WZ's pallette,it would look better.
     
  6. Mase

    Mase

    Member
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    Is this hack also known as Sonic2E?
     
  7. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
  8. shadow111

    shadow111

    Misfit
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    my house
    trying to make some hoaxes
    very nice did u make all those yourself
     
  9. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    yeah
     
  10. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    Which Super Sonic looks better this one

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    or the original?
     
  11. shadow111

    shadow111

    Misfit
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    my house
    trying to make some hoaxes
    nice super sonic
     
  12. PC2

    PC2

    GenMobile > 3DS Member
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    Various Artwork & Music, :smug:
    I like OOZ's pallete the best. No offense, but the other ones look kinda freaky. CPZ kinda reminds me of a sort of GCZ... What editor do you use? SHWP? SHWPII? I once tried making a hack with SHWP that resembled bad futures in Sonic 2&Knuckles called "S2&KX". You know, to go with the rest of the series. Sonic X (the name was before we knew anything about the show) Sonic X2, etc. I usually use ESE, SHWPII, or Chaos's level editor for my hacks. If you want, I can send it to you or host it. B)
     
  13. Slypher

    Slypher

    A proud member here since May 25, 2003. Member
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    Hey that's a nice looking super sonic. :(
     
  14. Mystical Ninja

    Mystical Ninja

    For old time's sake. Oldbie
    3,342
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    New Castle, Delaware
    Nothing that concerns this place in the least.
    Do you need any help with the palettes? If so, then I'd bet happy to help.
     
  15. PC2

    PC2

    GenMobile > 3DS Member
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    Various Artwork & Music, :smug:
    I'm not really great at palletes, but, I'm really not too bad. I'll help if ya want ;) . I think I make winter palletes (blue) too dark sometimes. I think Kojichan is great w/ palletes and sprites. And if you try to contact Yuski and Esreal, I bet you'll do a bang-up job! :( No seriously. *ahem*


    ...

    *cough* *moments later; beaten and whipped by asdffdsa*
     
  16. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    crap, Double post
     
  17. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    Thanks, but the Super Sonic can't be done without editing normal Sonic. damn it :angry:
     
  18. When will this game be finished.

    My favorite level is Wing Fortress and I would like to see it's stage and Death Egg would be cooler.
     
  19. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    I'm not sure, I work on it when I feel it.
     
  20. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
    Sky Chase is done

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