Discussion in 'Engineering & Reverse Engineering' started by E-122-Psi, Jun 18, 2020.
I feel like the mouth works better for Amy on the right one.
Not sure what one is new, but the right one
* The secret level has been extended tremendously and is now available to every character. Very special thanx to campbellsonic for coding most of the unique elements.
* Contest is over so character spoilers are no longer needed. It's Big by the way everyone. :P
* Big and Cream Mode added. Very special thanx to JDPense for some VRAM tricks to get this running.
* A couple short cuts added in CPZ and HTZ.
* Fixed character select in level select to not activate with Sound Test highlighted.
* Big and Cream mode still has the odd bug, such as some graphical problems in special stages.
* Cheese will sometimes attack automatically.
As some may have seen a second secret level is planned but it's gonna require more extensive work to complete, so I've decided to just upload what I have otherwise until then. NEXT TIME...
This look better?
One of my favorite S2 mods of all time! I'm loving the updates!
And it's FINALLY time again...
New revision out:
* A new secret level added. Look around the high path of Metropolis Act 1 and search for hints (thanx many people at the Retro discord for testing and helping program assets).
* Amy's sprite set has been redone to look more in style with the game.
* A larger extra route added to Chemical Plant Act 1.
* I've configured Big's body slam to work with a down command like Amy's slam attack, since I thought it was too easy to activate by accident. If people don't like this edit, I'll undo it next time.
* Edited SEGA screen (thanx DeltaWooloo and RandomName).
* Faster bootup (thanx DeltaWooloo)
* Fixed a bug that prevented water rising in Chemical Plant Act 2.
* Fixed a bug that allowed players to enter the initial secret level in 2 Player VS mode (special thanx to a Youtuber who posted this glitch :P).
* Collision might still be wonky in areas of the new level. Art priority also still needs to be adjusted.
* Remaining cases of Cream and Big's attack flags not clearing when landing on certain objects (I swear no matter how many times I do this they keep returning).
* Cream's special stage sprite still glitchy in Big and Cream mode.
* There was a freeze caused by the explosion sprite that I think I've fixed all traces of, but if it reappears please tell me.
Special thanx DeltaWooloo, RandomName, HitaxasTV, campbellsonic, MainMemory, and a hefty number of other people of the Retro discord.
EDIT: The wiki has also been updated.
Separate names with a comma.