Sonic 2 Pink Edition

Discussion in 'Engineering & Reverse Engineering' started by E-122-Psi, Jun 18, 2020.

  1. E-122-Psi

    E-122-Psi

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    I've moved this hack to a separate thread since it is evolving from being just a skin for the base Amy in Sonic 2 hack.

    Anyway, I promised a new addition to Pink Edition and here they are:

    [​IMG]

    I'll let you guys fiddle around with them before I display the controls.

    A few bits of polish have also been added. Cream and Cheese have their team work animations like in the S1 hack, Amy's heart sprites are separate objects, and most bugs concerning 2 player mode should be fixed now. Amy also gets to keep Cheese in the final levels of Amy and Cream mode.

    The new character's continue screen has not been customised yet, though I think I fixed the game freeze bug with Amy and Cream at least.

    https://cdn.discordapp.com/attachme...670310129724/Sonic_2_Pink_Edition_Rev_1.4.bin


    Special thanx to Hitaxas, Iso Kilo, Cinossu, Kaching720, and many many other members on the Retro board and Discord server.
     
    Last edited: Jun 18, 2020
  2. Rika Chou

    Rika Chou

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    The new character is great, love the sprites and animation. :thumbsup:
     
  3. Knucklez

    Knucklez

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    The new character was a big surprise.

    You've really polished this up a lot. I'm guessing we'll see at least one more update?
     
  4. E-122-Psi

    E-122-Psi

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    Definitely, there's still some bugs and rough edges going on (several of which lead to the new character stacking up a ridiculous amount of points).

    Besides that, I'll likely still keep evolving the game as time passes and ideas flow anyway (it's been 7 years since I started this after all). This is my current project that isn't just 'character in base game' and I can just do as I please.
     
  5. E-122-Psi

    E-122-Psi

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    New revision:

    https://cdn.discordapp.com/attachme...515295477862/Sonic_2_Pink_Edition_Rev_1.5.bin

    * Some mild bug fixes made.
    * Characters can now attack while holding up button.
    * By popular demand, I've added Amy's pratfall attack. Leap and then press A. (Special thanx to Wafer for helping program this.)
    * The new character's projectile now has a reel back in routine after being thrown. I've made their attack animation a bit longer to work with this. If it's considered an obstruction I'll change it back. (special thanx to MainMemory and Hitaxas.)
     
    Last edited: Jul 2, 2020