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Sonic 2 HD

Discussion in 'Fangaming Discussion' started by Canned Karma, Mar 28, 2012.

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  1. The Taxman

    The Taxman

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    Writing values to the registry is only dubious because the OS settings are also stored there, and malware typically modifies this to carry out some of its actions. Since generally only the "power user" opens regedit to tweak their system, maybe LOst wanted to store the game settings there instead of locally in the folder (much easier and logical for a game that typically keeps all its assets in the one place) to discourage people from playing with the settings file (goes with the hacking prevention thingo).
     
  2. Chibisteven

    Chibisteven

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    Which is annoying with old Winamp plug-ins that use this, because having to allow it to do it the first place, otherwise it don't work properly but it never sets off an anti-malware product eitherway.
     
  3. Guess Who

    Guess Who

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    As far as I can tell, the only things stored in the registry are controller configurations (key/button bindings), video settings, and a qword entry called "Stat" whose purpose I am unsure of (Unique identifier for leaderboards? Progress for unlocking the hidden demo secrets? Who knows?).
     
  4. Andrew75

    Andrew75

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    Could the keylogger be for making recorded level replays ?
    Although im glad I didnt try the demo out. lol
     
  5. TheGreen1

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    Apparently googling Sonic 2HD in google news shows that kotaku Australia has posted about this. And the dominoes continue to fall...
     
  6. kazade

    kazade

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    I wouldn't say it's automatically malicious that the app writes to the registry - I mean, it's there to store configuration settings after all. Whether or not is good practice is a different question, but doing so is not inherently evil. Likewise, grabbing input when the window is not in focus isn't inherently evil either, although considering that a game shouldn't need to again, it's bad practice.

    The real issue here is this. We *all* know that LOst is arrogant. We *know* that he obfuscated the code, we *know* that virus scanners flag it up, we *know* that he implemented a DRM system to prevent hacking and we *know* that he would have locked his code down even more if he could.

    Do you trust him?

    I don't, and seeing as I can't see the source code, there's not a chance in hell I'd run this outside of Wine, and even then it's more risk than I care to take. Unfortunately, this, on top of the existing issues I have with the non-community, non-open development model of S2HD have killed it for me. The best thing that the S2HD members could do now is:

    * Rename the project (cut all ties with S2HD, that name is now toxic)
    * Open a new forum
    * Host all of the existing artwork/music/tools publically (so people can improve and re-use)
    * Advertise for programmers to develop an accurate, cross-platform, well-coded engine[1]
    * Make the whole thing a proper, open community project, with a bug tracker and code on GitHub or Retro's Mercurial server
    * Make someone a gatekeeper, or have a panel of 3 people or something who vote on what makes the grade and what doesn't and give them the power to merge branches. Proper open source style.

    Basically, IMO, a fresh start is the only thing that'll save this now.

    Luke.

    [1] Like every other programmer on here, I'm working on this, but it will likely never be finished.
     
  7. Ayu Tsukimiya

    Ayu Tsukimiya

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    I REALLY hope that the rest of the dev team continues to work on this game. Providing an explanation and moving on with this game would be the best thing for their reputation, in my opinion.


    As for LOst, fuck you, eat shit, kill yourself, burn in hell you colossal maggot, etc etc.
     
  8. Retroman

    Retroman

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    I agree with all points! Also, release the engine open-source and have multiple people working on it to recreate the original physics rather than one person who is expected to complete an engine for the art etc. Call this project Sonic 2 Reimagined in HD or Sonic 2 RID. No excuses or anything. This was made originally as an open-source community, it shall remain as one.

    Another positive of open-source is that other game remasters like Sonic 3 HD or even a Sonic CD HD remake can be made easier using the engine source code and the assets made to 'build up', but these HD things are made as a leisure thing too. Everyone should voice their opinions, but we know how that ended up for Sonic 4.

    So it's best if they are abit more open and change abit.
     
  9. Guess Who

    Guess Who

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    Can we please keep the discourse here civil? Telling a forum member, no matter what they've done, to eat shit, kill themselves, and burn in hell doesn't add anything to the conversation.
     
  10. Vangar

    Vangar

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    I said it before and I'll say it again. I truly believe this will be the only way forward for this project, or be stuck in limbo forever. let the engine get optimized and used as an 'engine' rather then a S2 single game. Releasing the tools free to use by anyone, to import art and create level maps.

    Upload the maps / art you make to the forum, hey presto. Infinite Sonic Classic levels for all!
     
  11. Cinossu

    Cinossu

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    This. As well as everyone doing this, repeating the same things everyone else is saying ("oh LOst what have you done now", "why doesn't he release it open source", etc. etc.) is just post +1 padding. Let's keep it to actual discussion about the points, please. I've already moved and deleted some posts, don't start becoming Shark bait, people.
     
  12. Dario FF

    Dario FF

    Tech Support Hotline Tech Member
    For the sake of damage control I already deleted the torrent from my seeds, and I guess everyone should do so as well in case they decide to take off the main downloads.

    Sorry if it's been mentioned already, the 6 pages of drama are a bit hard to read.

    EDIT: This assuming it's official that there's a keylogger. I have my doubts and just think it's buggy DInput, but honestly I'm a bit tired of seeing all this people pointing out the "false" positive and this has got me doubting even more.
     
  13. Ayu Tsukimiya

    Ayu Tsukimiya

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    So, where is the S2HD team, anyway?

    Are they talking among themselves to see how the future of the project should be handled? Are they giving up and letting this guy ruin all of their hard work?

    I really would like some conformation about all this.

    Having the sprites from this being open source would be awesome. In fact, couldn't you just patch Sonic CD 2011 with a bit of hacking? Most of Sonic and Tails' sprites are already there, same with the boxes and rings.
     
  14. Deef

    Deef

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    This game is becoming more entertaining than the game itself. I feel sorry for the S2HD crew, this thing just can't catch a break can it?

    Just keep going guys. The demo plays great; so great that now I fire up S2HD to check things instead of an actual ROM. So don't let the setbacks get you down, lol we're used to it now. S2HD still looks very promising and I look forward to seeing this game rocket through Chemical Plant, and to seeing how good Aquatic Ruin will look, and playing to all those new remixes.
     
  15. Dark Warrior

    Dark Warrior

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    Well, this is an interesting turn of events. I doubt we'll ever actually hear from LOst regarding this, but I know I want to hear the reasoning behind this. Frankly, after this nonsense, I don't think anything short of releasing the entirety of the code used in the S2HD release is an acceptable apology. And even then, I wouldn't be surprised if someone somewhere considered legal action (Dunno if/how much this breaks the law, though, myself).

    As for the S2HD team, I really do feel sorry for you guys. I hope you can find a way to move forward from this because I really liked what I've seen of S2HD this far. I know I'd be absolutely furious if I caught wind of something like this on a project I worked for, and probably more than a little discouraged. I'm glad that a decent amount of people here are at least able to lay the blame where it belongs (LOst) rather than the S2HD team as a whole. Sorry guys. Just keep plugging.
     
  16. Selbi

    Selbi

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    To be honest, I just want to hear a statement of LOst. I don't give a damn that he did it, I just want to know why he did it.
     
  17. Guess Who

    Guess Who

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    Again, as far as we can tell there's no keylogger, just a bug in the input code. If you want to know why that exists, it is most likely incompetence.
     
  18. Deef

    Deef

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    Oh. Then the person who reported "keylogger" has already set off a bit of a bushfire.
     
  19. SANiK

    SANiK

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    Drama-rama!
    Here's my prediction of what's happening and is going to happen:

    1) LOst incorrectly implements direct input, capturing input even when the game's out of focus.
    2) LOst also probably buffers input in an array, registering ALL keystrokes in a timely order, but then scans that buffer for valid game keystrokes.

    3) Some individual sees the game using the wrong input hooks, starts the KEYLOGGER bandwagon!
    4) ScarredSun, being full of journalistic integrity, posts a warning article based on technical information, without providing that technical information.

    5) Other news sources pick it up.
    6) People confuse ScarredSun to be a S2HD developer, misinterpreting the story as: "Dev gets told that his/her project has a virus - Dev acknowledges it."

    7) LOst is labelled a villain.
    8) S2HD loses fan support/trust.

    9) It is later found the keylogger scare was a false alarm.
    10) ScarredSun say "Oops ... well should have been open source hurr durr." [She already did in IRC chat]

    11) News that it was a false alarm doesn't spread.
    12) LOst probably switches to Open Source format to try to regain trust.

    13) SEGA loses interest in purchasing the project because it's harder to define who worked on it and who didn't due to the open source nature.
    (Compared to the TaxMan purchase which was closed source)

    Furthermore, I know LOst was trying to implement multiplayer, but I don't know if he started on it.
    God forbid he did, otherwise people would have mistaken the multiplayer code for keylogger transmission.

    Anyways, what's next? ScarredSun posts that Chrome is logging keys we type and transmitting them across the net, making it a keylogger?

    In all seriousness?
    Journalistic integrity? Out of the window.
     
  20. jman2050

    jman2050

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    Yeah, like Sega was ever interested in touching Sonic 2 HD in the first place...
     
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