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Sonic 2 early prototype, dumped

Discussion in 'General Sonic Discussion' started by drx, Nov 7, 2006.

  1. Rika Chou

    Rika Chou

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  2. nineko

    nineko

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    Hey, the speed limiter is still active. You know, if you keep the pad down if you're faster than the max speed. It was already disabled in the other beta.
     
  3. superstarCSB

    superstarCSB

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    I probably should get back to work on my site someday...
    This is amazing!! I'm at a loss of words...thank you thank you thank you thank you!!
     
  4. Billy

    Billy

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    I know it was already noted before, but its fun to hit spikes because Sonic can't die unless falling into a pit. =P
     
  5. Rarmander

    Rarmander

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    Tweaker I could possibly help out the site. (I never have anything to do anyway.) Just tell me if you want me. (Don't pick me over anyone else that already asks. I am a last hope.)
     
  6. Nicholas Onimura

    Nicholas Onimura

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    I love you, drx. Sonic and Tails end panels FTW.
    Hack plz.

    -Nick O.

    PS. Now that there's a Sonic 2 Alpha, should we change the name of the site from "The Sonic 2 Beta Page" to "The Sonic 2 Proto Page"? *Shot, bricked, hanged*
     
  7. jmr

    jmr

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  8. Tweaker

    Tweaker

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    I can't believe I missed this post before.

    You're absolutely right. This must be THE EXACT same build as at Nick Arcade. How that collector managed to get his hands on it, I'll never know, but it certainly fills in the missing holes in regards to where this build originated from, and why it has so many similarities to that build.

    On a side note, I want that cart label. =P
     
  9. SMTP

    SMTP

    Tech Member
    All the objects in the game are either from Sonic 1 or S2's EHZ/HPZ. Don't get your hopes up on any new objects. =P (I already went through them all)

    EDIT: Also might I bring this up again:

    [​IMG]

    What does anyone think this is?
     
  10. nineko

    nineko

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    lol, I got stuck in a wall (I don't know why)
    [​IMG]

    I can't get out from there.

    Also, I have a guess on the lack of a SEGA screen from the other beta. As you noticed, this one's SEGA screen is the same as Sonic 1's. Probably it was removed for a while, while they were programming Sonic 2's.
     
  11. Billy

    Billy

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    I dunno if this is much of a find but..
    [​IMG][​IMG]
    Both types of springs.
     
  12. Ayla

    Ayla

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    Hacking Contest, StH Overlooked, Personal Indie game
  13. Tweaker

    Tweaker

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  14. This is so awesome. We're all reliving the golden age of the discovery of the first S2 Beta. It'd be so freakin' awesome to have some background as to how this guy was able to come across Nick Arcade's beta.
     
  15. Demi

    Demi

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    cool.
     
  16. Wow. Good work like always drx. ;)
     
  17. Gunner112k

    Gunner112k

    Catch Thirty-Three Oldbie
    FUCK THIS.

    I am totally coming out of retirement. drx, as many times I've told you, YOU'RE THE FUCKING MAN!
    This is the most awesome piece of news we've had in over 6 years.
     
  18. SMTP

    SMTP

    Tech Member
  19. Tweaker

    Tweaker

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    Do you think it could be the skidding dust, from when you stop? That was in Sonic 1 as well, and this very well be the same smoke (albeit unused).
     
  20. SMTP

    SMTP

    Tech Member
    that's quite possible.. I'll check Sonic 1's art...

    BTW: Hold a Spindash on a breakable platform and sonic will float in the air! =P