Okay, here we go... The development of Sonic 2 was big. Very big. The game was different. The title screen was also different. There's a fox named Miles. But he's also Tails. Levels were taken out of the finished game. You could only see them in magazines and videotapes. Two players had two screens thanks to black magic. The ending song had lyrics. Sonic using time travel was once considered. American and Japanese artists worked together. Sonic got a mohawk in America. Tails became brown on TV. Sonic can mutate your very console with magic. Sonic magic, to be precise. The hedgehog has declined to comment. The cartridge was going to be holographic. Not anymore. There was a release date. Sonic 1 had no date. It came out on the Game Gear. It also came out on the Master System. But it's also different? You can't play as Miles/Tails in it. There are many prototypes. Some guy found one inside a website. Knuckles can be played by welding two games together. There are strange things in the data of the game. There's this thing. I don't know what it is. Cybershell made a good video on these, but it's slightly dated. This will serve as a general for discussing the development lore of this game and its Game Gear cousin.