Sonic 2 Beta Discovery!

Discussion in 'General Sonic Discussion' started by DDRKhat, Jan 22, 2004.

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  1. DDRKhat

    DDRKhat

    Keep on runnin' to the finish! Member
    I've made an interesting Discovery!! :shocked:
    In Sonic 2 Beta, there is infact a speed up code in the
    sound select :blink: , FB, its also in Sonic 2 Final.. 7B, so this now raises the question... Why didn't sega put the speed up code into action?
     
  2. DDRKhat

    DDRKhat

    Keep on runnin' to the finish! Member
    Anyone interested at all about this?
     
  3. Timecrash

    Timecrash

    I, Timecrash, will knock you all down! Member
    I am, it's pretty interesting. Mabye Sega didn't put the music into effect at the time of our beta, they did it after our beta and before the final.
     
  4. DDRKhat

    DDRKhat

    Keep on runnin' to the finish! Member
    Has anyone else found this or is this my own fantastic discovery of the sonic 2 beta at last?
     
  5. Black Squirrel

    Black Squirrel

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    on another topic someone said that the music does speed up slightly. I think, I'm yet to look into it. <_<
     
  6. Guess Who

    Guess Who

    It's a miracle! Oldbie
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    No, just the SFX speed up, FYI, Black Squirell
     
  7. Quickman

    Quickman

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    Nope, it's been proven there is a slight speed-up in the music too.
     
  8. Guess Who

    Guess Who

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    Really? I guess my computer is too slow to process it... (I test out everything for something weird (recorded the "speeded up" music and the normal music one time))
     
  9. DDRKhat

    DDRKhat

    Keep on runnin' to the finish! Member
    I justed it and it only sped up Music for me... o.0
     
  10. Of course there's a thing to speed up the music. Sonic 1 had a thing like that, did it not? Sonic 2 Beta is built off Sonic 1, is it not?
     
  11. Mystical Ninja

    Mystical Ninja

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    Nothing that concerns this place in the least.
    I've never known anything about this. I've played all sounds in the Sound Test before, and I don't remember it speeding Sonic up.
     
  12. Black Squirrel

    Black Squirrel

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    One 'l' btw :)

    and how the helll did you get 200-300 posts in a month?????? :shocked:

    I've only got 130 and I only joined 5 days after you! :blink:

    And I don't remember and SFX speeding up..... <_<
     
  13. Quickman

    Quickman

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    It's difficult, but if you hack a 1-Up monitor next to a speed-shoes monitor, the 1-Up sound effect has sped up.
     
  14. DDRKhat

    DDRKhat

    Keep on runnin' to the finish! Member
    I've scanned through sonic 1 already, and it did not show any signs of speed up via the sound codes...
     
  15. NickW

    NickW

    Member
    that's pretty weird why Sega would have one. But I have a theroy.


    When you get the speed shoes, the game plays sound FB (final 7B) and the music goes into speed mode, and all sounds have their own properties. (Which explains why some ssounds barely have a speed up, and others have an incredibly noticible sppeed up) When it is done, it selects FC (final 7C) to go into normal speed mode.
     
  16. DDRKhat

    DDRKhat

    Keep on runnin' to the finish! Member
    No cause I've hit a speed boots box in s2b and it don't speed up the music
     
  17. NickW

    NickW

    Member
    The Emerald Hill music does speed up. It is just very hard to notice.


    Proof? Change an object in Dust Hill 1 to a sheed shoes monitor. Hit it, and you can defently tell the music is going faster.
     
  18. DDRKhat

    DDRKhat

    Keep on runnin' to the finish! Member
    On mine all the music has a noticeable speed up but not when I hit speed boots box's... it don't speed up at all...
     
  19. Black Squirrel

    Black Squirrel

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    I dunno why we're going back to another topic, even simon said the music speeds up. This probably happens in all the levels. So why are we saying that on some PC's it works and on others it doesn't IT'S THE SAME BETA! :blink:

    No Offense but this has been noticed before....
     
  20. well heres something strange that's a little off topic:

    You can do a glitch where you jump and sonic does his running animation instead of doing his jumping animation. Or to put it in better terms, you can do the same walk in mid air glitch as in Sonic 1. Its easier to do on Dust Hill (Mystic Cave) act 1. Just place one of those rotating rings you can stand on and Sonic will sometimes do the glitch if you jump.
     
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