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Sonic 1 prototype images

Discussion in 'General Sonic Discussion' started by Phugolz, Feb 9, 2012.

  1. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    Looks like they mixed up Sparkling Zone and Star Light. Note how the levels are already in the final order, if the numbers are anything to go by.
     
  2. Toasty

    Toasty

    BulbaSAUR! Member
    [​IMG]

    (as posted earlier) have we ever seen a screenshot of the ball in action? This is the first time I've seen it personally, interesting.
     
  3. Vinchenz

    Vinchenz

    Yo! Hustle! Hustle! Member
    I've never seen a few of these pictures before... like Labyrinth, Spring Yard and Clock (W)ork having different backgrounds. And even though its confirmed that Star Light was originally called Sparkling, Spring Yard had a lot more "sparkling" in its original background, if you know what I mean.

    Man, seeing stuff like the UFOs in Marble... some of these images blew my mind.

    I hope someday someone comes across the S1 Beta... or that the douche who keeps it for collection purposes finally lets someone dump the game. :/
     
  4. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    What the hell, no. Sparkling zone was the original name of Spring Yard zone. What I had meant before is that whoever made that article mixed up Star Light zone with Sparkling zone.
     
  5. I think Sega should have the graphics and sprites of "1990 Tech Demo Prototype" saved somewhere ...
     
  6. Black Squirrel

    Black Squirrel

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    Have I travelled back in time - these proto shots have been documented across half a dozen sites for years, including... this one.

    http://info.sonicretro.org/Game_Development:Sonic_the_Hedgehog_%2816-bit%29

    we even host all the scans

    These forums used to physically force you to read about this to have a chance of posting. UFOs in Marble Zone shouldn't be much of a shock these days.
     
  7. saxman

    saxman

    Oldbie Tech Member
    In all fairness, the wiki is freakin' huge. And there's a lot of content, and pictures. If we repeat something, so be it. Yes, I've seen all those pictures on the previous page before, but I've also been around since 1996, so you can expect that. But even I forget a picture here and there and will occasionally think, honestly, that it's something new. So, I don't see the big deal.
     
  8. Toasty

    Toasty

    BulbaSAUR! Member
    Please forgive me, being a casual fan of Sonic I neglected to read every page on the Wiki. :rolleyes: p.s. I registered and took and passed TWO different versions of the trial member test a few years apart, the first time it was a quiz about Sonic 2's development, not Sonic 1's, hence Simon Wai's Sonic 2 Beta.
     
  9. SEGA SHOULD have archives of almost everything they ever did saved somewhere, doesn't mean they do :P
     
  10. Sik

    Sik

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    Didn't they destroy all the tapes they had when somebody found out about a warehouse with lots of them, and the massive Hidden Palace prototype release was from a tape that was rescued before that?
     
  11. Vinchenz

    Vinchenz

    Yo! Hustle! Hustle! Member
    Huh? Sorry, I wasn't referencing something you said. I honestly thought Star Light was originally called "Sparkling" all these years. >.>

    Makes more sense now, though. Spring Yard originally looked a lot more Sparkling. :P
     
  12. Sega would not be so stupid as to destroy those tapes ... There should be several prototype games.
     
  13. ICEknight

    ICEknight

    Researcher Researcher
    Which they need for... nothing!
     
  14. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    This, they just took up space for no reason, by getting rid of those tapes they'd get more room for other stuff. For some reason they didn't get rid of other old stuff that's just as worthless for them though, just the prototypes.

    On that note, for the same reason they most likely got rid of the source code for their old games, since now they can just emulate. Unless it was STI, then probably the source code lurks around in some old disks at the houses of the developers because organization was a disaster... (this was how Sonic Spinball's source code was recovered!)
     
  15. SegaLoco

    SegaLoco

    W)(at did you say? Misfit
    Say wah?
     
  16. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    http://www.gamasutra.com/view/feature/134641/where_games_go_to_sleep_the_game_.php?page=4
    Of course, it isn't in our hands, but now it's in a much more modern media so it's likely to last longer =/

    EDIT: changed quote to make the point more clear.
     
  17. SegaLoco

    SegaLoco

    W)(at did you say? Misfit
    Ah, thanks for clearing that up. I thought you were implying it was in community hands or something :P
     
  18. Trunks

    Trunks

    AGAIN TRY Oldbie
    Or it was some clever magazine editor who decided it'd be neat if it looked like it was in the game. Nothing says that's in-game to me.
     
  19. dsrb

    dsrb

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    Yeah, I'm inclined to agreeā€”but mostly because it kinda looks less blurry / higher-resolution / sharper than the 'rest' of the graphics, making it hard to believe it's being rendered by the MD.
     
  20. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    Has anybody bothered translating the text around the image?