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Sonic 1 Pixel Perfect

Discussion in 'Engineering & Reverse Engineering' started by JcFerggy, Oct 27, 2007.

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  1. Adamis

    Adamis

    Gimme waffles! Oldbie
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    Lammy and "Fafnir"
    I have Gens 2.14, the only recent one I've found :/
     
  2. SMTP

    SMTP

    Tech Member
    Yea, that's the new version. Puzzling as to why its not working for you...

    Is Auto fix checksum on? Probably not needed, but worth a try.
     
  3. SillyJonna

    SillyJonna

    rhymes with iguana Member
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    Kickin' Rad!
    This is probably just nitpicking, but I feel that Angel Lake Zone has WAY too many crabmeats.

    Other than that, I really like it.
     
  4. Adamis

    Adamis

    Gimme waffles! Oldbie
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    Lammy and "Fafnir"
    It doesn't change anything :s
     
  5. NovaWizard

    NovaWizard

    M'kay Member
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    S1:Megamix & S1:Pixel Perfect
    Ok update time.

    Some ASM features this time since we're getting better at that.
    First a forth act with dynamic pallet for that, so now it goes from dawn to night.
    Secondly we have alittle more original feature, alternate 256x256 chunks loaded per act, allowing more details for the acts in both layout and art.

    [​IMG]


    [​IMG]


    [​IMG]
    (Act 3 hasn't got it's own chunks yet, will be reworked)

    [​IMG]
    (Also note the mirrored shading on act 4, We're gonna add it to another act aswell, not sure which one yet, feel free to suggest which one you would prefer)

    We've also added some new loops and tubes for MZ:
    [​IMG]

    [​IMG]

    More art details to the acts will likely be added aswell later on.
    I'm gonna upload a movie with all the acts of GHZ once they all been reworked.

    C&C welcome.
     
  6. Adamis

    Adamis

    Gimme waffles! Oldbie
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    Lammy and "Fafnir"
    I love the colors you used on the Green Hill-like level. Great job!
     
  7. Flare

    Flare

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    What I love most is that ghz has a completely different feel to it :P and mz looks like a desert zone and not just an edited Marble Zone. Really well done, I love it!
     
  8. SMTP

    SMTP

    Tech Member
    Ouch, bet that'd take up alot of space if you ended up using it for every level and act.
     
  9. JcFerggy

    JcFerggy

    Do you want to taco 'bout it? Member
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    Ya, it does take up a bit, the built rom is currently 769KB, but that's with all levels done IIRC.
     
  10. 87th

    87th

    FOX HOUNDER Member
    The bold brick-work on sharp curves in MZ really reminds me of "Cameltry" by Taito.
    [​IMG]
    Approved!
     
  11. Sparks

    Sparks

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    Sondro Gomez / Kyle & Lucy
  12. jman2050

    jman2050

    Teh Sonik Haker Tech Member
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    lolwut?
     
  13. Cinossu

    Cinossu

    Administrator
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    Sonic the Hedgehog Extended Edition
    All looks good, but if you're going for mirrored-shading on the night version I'd look more closely at the shading on the flowers and trees too. The shading is the wrong way around on the day/afternoon/etc. art. :P
     
  14. Sith

    Sith

    The molotov bitch Member
    Good recovery after the 'setback'.
     
  15. JcFerggy

    JcFerggy

    Do you want to taco 'bout it? Member
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    GoldenEye: Source, Other Stuff
    Update time.

    I've been working on some new loops and tube ideas.

    I have made a loop that is inside the wall, and I also have made a tube with 2 entrances.

    Screens:
    [​IMG]
    [​IMG]

    If anyone has any suggestions to make these better, or any other ideas for different stuff, I'd really appreciate it.
     
  16. SMTP

    SMTP

    Tech Member
    I really like the secondary entrance into the pipe.
     
  17. The loop looks very well done. The second pipe entrance is creative as well, but it would cool to see a loop in it, similar to the one in Sonic CD.
     
  18. Chimpo

    Chimpo

    Why is Tekken 6 afraid of Tekken 7? Member
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    Aiming for Genbu!
    You should rename this project Sonic: Loops and Tunnels.
     
  19. NovaWizard

    NovaWizard

    M'kay Member
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    S1:Megamix & S1:Pixel Perfect
    <!--quoteo(post=173391:date=Nov 18 2007, 03:13 AM:name=Chimpo)--><div class='quotetop'>QUOTE (Chimpo @ Nov 18 2007, 03:13 AM) [​IMG]

    [​IMG]
     
  20. 87th

    87th

    FOX HOUNDER Member
    <!--quoteo(post=173405:date=Nov 18 2007, 04:17 PM:name=Nova)--><div class='quotetop'>QUOTE (Nova @ Nov 18 2007, 04:17 PM) [​IMG]

    [​IMG]
    [/quote]
    Sexy! :)
     
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