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Sonic 1 Megamix

Discussion in 'Engineering & Reverse Engineering' started by Tweaker, Nov 15, 2005.

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  1. Quickman

    Quickman

    be attitude for gains Tech Member
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    omg porjcet
    You've just allowed me to prove my hypothesis.

    <fieldset style="color: #000; background-color: #FFF;"><legend style="color: #FFF; background-color: #1F1F0F;">Proof</legend>Define a set A such that<br><br>http://ketsuban.net/ventcore/proof/proof1.png" /><br /><br />It is shown that<br /><br />[IMG]http://ketsuban.net/ventcore/proof/proof2.png" /><br /><br />We now postulate that<br /><br />[IMG]http://ketsuban.net/ventcore/proof/proof3.png" /><br /><br />and therefore<br /><br />[IMG]http://ketsuban.net/ventcore/proof/proof4.png" /><br /><br />However, we know<br /><br />[IMG]http://ketsuban.net/ventcore/proof/proof5.png" /><br /><br />so<br /><br />[IMG]http://ketsuban.net/ventcore/proof/proof6.png" /><br /><br />must be true. Therefore we conclude that<br /><br />[IMG]http://ketsuban.net/ventcore/proof/proof7.png" /></div>


    QED.
     
  2. Tiberious

    Tiberious

    Yeah, I'm furry. Got a problem? Oldbie
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    Did you tweak Sonic's airborne speed, max speed or acceleration? He seemed to get to moving much faster than normal, and it threw me off for a bit.

    Good use of the music, though it sounded like some of them were off tempo a bit. Also, some voices sounded like they were ported perfectly, but other are off big time. Whether that's intentional or not, a couple voices (especially in Sonic 2's Final Boss theme) are terribly inappropriate and could stand being looked at.

    As far as 'Monitors. Fix' goes, I also didn't like the new rings icon, especially when compared to the shield (which wasn't changed). Changing things just for the sake of difference is a bad thing.

    Only other thing is you may want to record new demos for both the attract mode and the end credits sequence.


    Other than those minor things, this hack is quite good. I've never heard a total music replacement before, and its a sign of more complete hacks to come.
     
  3. ICEknight

    ICEknight

    Researcher Researcher
    That could also apply to the end-of-level, drowning and game over tunes, or Sonic's high-pitched jump sound. Some things are better left untouched. =(



    But anyway, I love those music ports. The Sonic 3D music would have worked very nicely in a 2D Sonic game.
     
  4. Pegasus124

    Pegasus124

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    I downloaded to try it out and I must say, I'm liking it and it's really coming along nicely, but I have to agree about the music in what used to be Spring Yard Zone, I wonder if the Flying Battery Zone music would fit? :)

    But overall, this is a great hack I've played. :D

    Great job and keep up the good work there! :)

    Edit: I know this might be going too far, just thought I point this one out, that's all: :blushing:

    [​IMG]
     
  5. Tweaker

    Tweaker

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    Yea, I need to add some objects and add a barrier there.
     
  6. FinalBeyond

    FinalBeyond

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    I personally think the Final boss theme from Sonic CD work better than the Sonic 2 one.
     
  7. Tweaker

    Tweaker

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    So niave, lol.
     
  8. Ambil

    Ambil

    I want that heinous hedgehog hammered! Member
    At my views... This is what I say, after playing it for a while. I'll make my views about all subjects.

    Code (Text):
    1. Pallette &nbsp; &nbsp;20
    2. Graphics &nbsp; &nbsp; 5
    3. Layout &nbsp; &nbsp; &nbsp; 5
    4. Technical &nbsp; 15
    5. Music &nbsp; &nbsp; &nbsp; 20
    6. --------------
    7. Total &nbsp; &nbsp; &nbsp; 65/100
    My comment: You are doing it so good with this project. If you try to make it an all-around work, you're sure in front of one of the best hacks ever. Keep at it ;)
     
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