My beef with a lot of orchestral music in video games is that I feel like it's just accompanying the action and environment rather than complementing it. It's a very lazy, "safe" practice that seems to be used far too often in the industry these days, at least for AAA games. Even if the orchestral music was good, I personally still wouldn't like it in a lot of games. I want to have a relaxing, fun time with most of my video games, not be told to feel like I'm on an epic adventure. It's why I hated the final boss music in Unleashed and Colors. The mood it created was so serious and detached from the rest of the game that I felt more annoyed than pumped.