I imagine by now most of you have read 1 or 2 or 5 articles similar to this one basically detailing how Sega's finances are looking pretty dismal. While this itself might be disheartening for fans like us, it's nothing compared to the sheer embarrassment and disgust I have towards how they are beefing up those ledgers again. Sega's always been pretty shameless about reselling old titles on new platforms, but it has really started to get out of hand—this year especially. Sonic Adventure 2: Literally a renderer upscale and a texture remaster. They even went through the trouble of ripping content out of SA2B just so they could sell it back to us at a spiked DLC price. No online play, no "tiny chao garden for your PS Vita," no bonus content. NiGHTS: Pretty much the same deal as SA2. Straight port with some graphics enhancements. I can't hate on this one as much though, solely because of how few people nowadays even remember the Sega Saturn let alone still have one. Jet Set Radio, Crazy Taxi, etc etc: same fucking thing. Ported as swiftly and inexpensively as possible to as many possible systems as they can cover. "Sega Heritage Collection." "Sega Vintage Collection." "Anniversary Edition." No matter how many names they give it it's still just an old dog doing old tricks. And apparently Sega is so cheap, they didn't even renew the licensing deals to have real-world companies and logos in Crazy Taxi, so they just genericized them all. Soundtracks on iTunes: I thought it was cool when they started doing this with Sonic Colors, but then they just dumped them all onto iTunes. Sonic Adventure 1/2, Secret Rings, Black Knight, all the Riders games, both Sonic 4 episodes, both Rushes, Jet Set Radio.......all of these have popped right up on iTunes since April 2012. Some of them are even missing songs; Sonic Adventure OST is completely missing most of the area 2 and 3 songs for the action stages. And they don't even have to pay to have the discs printed. Digital trading carNo are uyou fucking kidding me???? Like trading cards, except not real?? This is really pathetic and sad and shameful and I am really embarrassed that they allowed this to happen. Sonic Jump: No one knows exactly what it's going to be, or cares, because it will probably have had no more than 60 total manhours put into development time but still have a price tag of like $6. Keep in mind: these aforementioned cash-ins are ALL since April 2012. It's really painful for me to watch. Most of my life I have just played Sonic, with a few other platformers here and there. But recently I have been playing new games. Games that were a labor of love to make, whose developers actually gave a shit about putting effort into absolutely anything they planned on making money from. LittleBigPlanet is one of these games; Skyrim as well. But then I see this shameless "buy this game AGAIN on NEW SYSTEM" from Sega. It's upsetting in two different ways: realizing that Sega's financial outlook is THIS bad, and seeing the lengths to which they are going to attempt to fix it. The secret to making a lot of money in the video game world is simple: make fresh new games that people will want to buy. There are only so many platforms available onto which they can rehash their IP, and once they run out, they had better have a few diamond-grade titles ready for release, or they will inevitably crash and burn.