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S2BETA4 discussion

Discussion in 'Prototype Discussion' started by drx, Feb 23, 2008.

  1. Quexinos

    Quexinos

    Since 1997 Oldbie
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    if you don't even know that.. you shouldn't be posting here.
     
  2. ComPro

    ComPro

    Just hangin' around. Member
    Interesting...Metropolis 3 leads into Aquatic Ruin Zone.

    EDIT: Interesting #2 - Metropolis 2 leads into Sky Chase Zone.
     
  3. celebi23

    celebi23

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    Wow, was just asking a question. No need to be a douche
     
  4. Quexinos

    Quexinos

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  5. Rika Chou

    Rika Chou

    Tech Member
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    Which seems to fit perfectally with the betas we have here. Just kinda neat :(
     
  6. Quexinos

    Quexinos

    Since 1997 Oldbie
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    and I checked, the others are exactly the same.
     
  7. Some Differences I noticed
    In HTZ 2, the area that contains the invincibility in the earthquake room is blocked off
    In HTZ 2, there is an annoying flame badnik right at the beginning of the level
    Different Special Stage Layouts and Palettes
    In MCZ 1, the invincibility in the rotating box area is an extra life
    In CNZ the crushing blue platforms number significantly more than in the final
    In EHZ 1, whilst doing a speed run, you fall through one of the loops and die
    The WFZ laser destroys the spiked platforms
    Slow Silver Sonic in DEZ
    Invincibility stars are different, and mess up at weird angles.
    There are some extra platforms in ARZ
     
  8. AbsoluteG

    AbsoluteG

    disgusted by origins plus Oldbie
    182
    4
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    A black Hole
    life and shit..., a sonic 1 remake
    The Crocodile enemy is still in the game in its rightful object ID, 4E. But it seems its art for it was deleted.
    [​IMG]
    [​IMG]
     
  9. Quexinos

    Quexinos

    Since 1997 Oldbie
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    that poor Crocodile :(
    funny I was just watching One Piece movie 8 so originally when I read "crocodile" for a split second I thought you meant the guy from One Piece XD

    I wonder if other levels would display him better
     
  10. Sanqui

    Sanqui

    Random nobody Member
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    In the 2 player mode, there is no time limit for second player when the first is at the signpost.
    Also, when you have invicibility, and get the place swich monitor, you don't keep the invicibility (nor the second played gets it), but the music still plays.
    Edit: ALSO, the eggman monitor does nothing.
    EDIT2: ALSO, when first player is at the signpost, and second gets the swich monitor, the 1st player wins instantly.
     
  11. Esrael

    Esrael

    Neto Tech Member
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    Brazil, São Paulo, Guarulhos
    Neto Assembler Editor / Sonic 2 Delta / Neto MD-DOS
    I am making a disassembly of this Beta (10% done). (Restoring lost levels in asm is more easy than hex).
     
  12. STE

    STE

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    Super, now everyone can start hacking S2B 4. Then again, it seems wrong hacking it... Im gonna stop posting now seeing as im pending...
     
  13. Zycor

    Zycor

    Unlike Sonic, I don't chuckle. Member
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    Beats me.
    Just some differences in case anyone missed them...
    [​IMG]
    This spring was added in the final.
    [​IMG][​IMG] Whoa, that's a lot of rings... some of these apparently moved over here:[​IMG] as those are absent in the beta.
    [​IMG]
    For whatever reason, there is an extra hornet enemy here... in the final they removed it probably because it flew over just at the right time for Sonic to hit it just about all the time.

    Also, the often used "look up" and "look down" don't work in this beta for whatever reason, I'm not sure if they work in any of the others as this only concerns beta 4.
     
  14. BlueLemonade

    BlueLemonade

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    Mystic Cave Zone is correctly labeled on 2P menu.

    [​IMG]

    EDIT: Now retard-free.
     
  15. Tweaker

    Tweaker

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    ...that's the two player level select.

    *facepalm*
     
  16. It's from the 2-player mode.
     
  17. Dark Sonic

    Dark Sonic

    Member
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    Working on my art!
  18. Quexinos

    Quexinos

    Since 1997 Oldbie
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    ...

    this is why I didn't want to disabled the test to get in. That, the guy who asked how to use debug and the guy posting like 3 times for people to post links to the betas.
     
  19. ComPro

    ComPro

    Just hangin' around. Member
    2-player Time Over plays Wing Fortress Zone music. Also, the 2-player special stages do not allow Sonic and Tails to switch lead positions by jumping. Tails can only go in front of Sonic if Sonic hits a bomb.
     
  20. I concur.