Background: I enjoy making lists and timelines when I'm bored, always have. Organizing information is fun. While watching The D-Pad's "A Brief History of Sonic Mania" video, I got the sudden itch to make a rough timeline for the major events in the "Sonic Scene" that lead to the creation of Sonic Mania. The video had its share of information, but, naturally, the Wiki here is where the real wealth of information lies (and likely where they got the information presented in said video in the first place). Unfortunately, the Wiki isn't perfect, nor does it contain every bit of information on everything (yet!). Moreover, there appear to be some discrepancies as to when certain events occurred, both within the Wiki proper, and when compared to other sources on the net (some of which are linked to on the Wiki). Here's the timeline as I've got things sorted right now. I tried to strike a balance between comprehensiveness and brevity: Spoiler --- Notable Discrepancies: 1: "Chapter IV" of Ayla's timeline suggests that it was the existence of the Sonic 2 Beta ROM, as distributed by Simon Wai (in January of 1999, according to Andy Wolan's Emulation Zone timeline), and the incomplete Hidden Palace Zone found therein, that motivated the likes of Tom Sonic and Saxman to probe the ROM of the game's final build to see if the level was still around in some form, and in turn lead to the creation of the Sonic 2 Hacking Guide. Tom Sonic's and Saxman's own biographical pages, in contrast, suggest that Tom Sonic released information on how to access Hidden Palace Zone in the game's final build in 1998, prior to the Beta being made public. Either the Beta motivated the search for Hidden Palace, or Hidden Palace was found in the final game's code before the Beta entered the equation. 2: The transcript of Saxman's Sonic 2 Hacking Guide, as seen in Ayla's timeline, is copyrighted in 1999. However, his own page, as well as that of the Guide in question, describe it as being written in 1998. Was it written in 1998 but copyrighted for 1999? 3: As mentioned, Andy Wolan's Emulation Zone timeline place's Simon Wai's discovery of the Sonic 2 Beta in January 1999. The Cutting Room Floor, however, places his discovery of the Beta in 1998. So: Any Oldbies with a good enough memory (or Hell, the individuals it involves themselves, God willing) around and able to clear things up? --- Notable Gaps in Information: 1: More clear details surrounding the whens, whys, and hows of several former members of the Sonic 2 HD project (including Tee Lopes and Tom Fry) joined said project, left said project, and went on to form Pagoda West Games. Perhaps I just haven't sleuthed around enough. As with the discrepencies above, if anyone knows the finer details (or if the actual individuals in question) are able to fill in the blanks, that'd be wonderful. 2: When the first iteration of the Sonic Worlds engine, which allowed for the creation of Before the Sequel and After the Sequel (in which Falk contributed to the music), was released. If I've read correctly, it was sponsored by the SFGHQ, and largely the work of LakeFeperd and Damizean? 3: The formation of the "Discovery/Mania Super Team". I imagine it would have been formed in 2015 (if their pitch was in early 2016), but I'd like to avoid assumptions and speculation. Do we know if everyone other than Taxman and Stealth were brought into the fold relatively around the same time? --- If there are any other discrepancies or bits of misinformation present in the timeline (or important individuals, projects, or events absent, with the aforementioned balance in mind), please feel free to point them out! Lastly: is this something (or the start of something) that would be worth having on the Wiki? I feel like trying to balance comprehensiveness and brevity makes it more subjective, and thus close to (if not outright in) the realm of "editorializing", but I imagine this might be useful as a sort of skeleton if someone wanted to greatly expand it.