Two of my formative gaming experiences were with Alex Kidd in Miracle World and Sonic 1, so it's fair to say that Rieko Kodama worked on games that deeply affected my life. Although I was able to interview her a couple of times by email, we never met in person and I had hoped that I might get the chance one day. Instead, I inadvertently broke the news that she had passed away. That was a real gut punch. I actually saw the memorial message for the first time on Monday night, and immediately felt awful because I thought I'd missed the news at the time it was reported. I then spent a lot of time fruitlessly searching for any information, to try to find out how far behind the curve I was, only to find absolutely nothing. Because all Mega Drive Mini 2 content was under embargo, I couldn't post anything about it until launch day. I kind of didn't make a big deal of the post because at that point, I still wasn't sure if this was known about - if not in English-speaking communities, then maybe in Japan. Obviously that wasn't the case.