Hello. I'm trying to recreate songs from S3&K in Renoise. Instead of sampling each instrument for a particular song, I've been using Genny, a .vst plugin for DAWs that emulates the YM2612 chip and loading the instrument presets using .tfi files. Unfortunately, there are more than a few instances where this reproduction isn't quite accurate. Sometimes it's minor things like an instrument sounding flatter and having less vibrato than what is heard in-game or the vgm files. Other times, an instrument sounds too notably different. Correct me if I'm wrong but it's my understanding that the .tfi files don't capture additional effects that have been applied to a channel such as LFO settings, etc. So, is there some way to know exactly what these additional effects are for each particular channel of a song? Can this data be gleaned from the .vgm files themselves?