As always, download from here. Sorry for any inconvenience caused. I am now thinking of adding an auto-updating feature due to all these quick releases. I hope this release is stable and good enough <_<.
Damn, I forgot to add it, again. I'll silently update the archive later today. Seems like you have a problem with DirectX or video drivers. Update to latest DX and update your video drivers as well. Also make sure your video card has at least 32MB memory :P .
Updated. Now contains zlib1.dll and fixes "disable sprite limitations" bug. Re-download if you want any of those two things otherwise don't bother.
Of course I am always looking for suggestions to improve the debuggers. Currently the VDP debugger has a very ugly layout and I am looking for ideas to make it more elegant and easy/simple.
Ever see that episode of Futurama with the time-skips? I'm seeing something just like that right now. Randomly, the system kicks into high speed for an instant. I'm using Ubuntu 9.04 amd64. Also, is there gamepad support?
Another update to the 0.97 series is now up after I botched up my EEPROM code. <_< Are you using the linux port or the Windows one using WINE?
Have you tried using different sound drivers? Also, try increasing/decreasing the "SoundBufferSize" value (which is 52 ms by default) in "~/.regen/regen.cfg" and see if it fixes the problem. Also, if you want, you can specify the sound device by pointing "SoundDevice" to the device. Also, gamepads are not supported. They will be in the next release which should be out soon.
OSS works. ALSA results in an "error while initializing sound.": Code (Text): ALSA Error: snd_pcm_open(&alsa_pcm, id ? id : "hw:0", SND_PCM_STREAM_PLAYBACK, 0) Device or resource busy I'm using PulseAudio, and ALSA apps usually work. Also are libcanberra-gtk-module, libgvfsdbus, libgioconf, or libgioremote-volume-monitor important? Regen always complains about the 64/32 mismatch, but if they aren't needed I'm not going to install 32bit versions.
Well there is your problem. Stupid PulseAudio is taking the control of the device. You should try and disable it and then use the ALSA driver. I'll code in a workaround which will allow ALSA with PulseAudio. Thanks for reporting. Also why the heck are you using PulseAudio anyway? It has a very high latency which is horrible for real time audio applications (like emulators). But I should make a PulseAudio driver anyway just for kicks. No, they are not important but they were linked in by 'pkg-config —libs' so you will need to have them <_<. I'll fix this too.
Tried this out yesterday, and it seems to want to crash everytime I load a second SMS rom within the same session. It doesn't even give me an error box, it just quits out straight away (and without saving my settings before doing so).