Random Hack/Mini Project Thread

Discussion in 'Engineering & Reverse Engineering' started by Malevolence, Jul 4, 2009.

  1. Jdpense

    Jdpense

    Member
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    Sonic 2 Chaos Adventure
    Do you remember that horrible excuse of a game from Sonic Hacking Contest 2016 that not too many people bothered playing because most people hated the hack for the concept alone? Well I was stupid enough to give the concept another go but then I decided to drop it completely since I already knew that this kind of project is doomed from the start...so I decided it would be best to cancelled this thing entirely and release it as a mini-hack instead.



    Download
     
  2. E-122-Psi

    E-122-Psi

    Member
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    Here's a quick Proof of Concept attempt at getting Hill Top Zone running in 2P VS Mode:
    [​IMG]

    https://cdn.discordapp.com/attachments/202861068224036864/727999266127347712/s2built.bin

    Known bugs:

    * The dynamic background doesn't load properly, leaving a glitchy mess.
    * Some multiple loading issues with objects such as Rexon and the airlifts.
    * I've mostly got the airlifts working but some won't run unless you hop off them.
    * If Sonic finishes first in HTZ 2 Tails' screen glitches and gets an instant Game Over.
    * Going too far out of bounds during the finish line can cause you to walk into the boss arena and hurt yourself on the lava.
    * Obviously to make the level load properly I had to trim down the object number drastically.
    * Earthquakes (which don't run properly in 2P and would likely break the flow anyway) are now absent altogether and replaced with normal lava areas (though the rumbling still occurs).

    Obviously this is in a rather glitchy state right now, but I like the idea of expanding 2P Mode if even just a little.

    EDIT: New revision with Act Two signpost and boss lava glitches fixed. The level is pretty much fully functional now except for some graphical and object bugs.

    https://cdn.discordapp.com/attachments/202861068224036864/728782090119675985/s2built.bin

    EDIT: Mostly complete version with graphics fixed and airlifts working properly:

    https://cdn.discordapp.com/attachments/202861068224036864/729806461449797686/s2built.bin
     
    Last edited: Jul 6, 2020
  3. raphael_fc

    raphael_fc

    Overthinking Sonic timelines. Member
    I don't know if this is the right place to put this hack, but here it is. It is called Sonic and the Sanctuary Stones.

    I made this hack circa 2011. It was 99% finished, but then I lost all the files due to computer issues. Recently, I found an old version on an old e-mail of mine, which is kinda finished as well.
    I played it and I found the level design pretty bad, but I won't be able to edit anything. And I don't want to, because the way these levels were made is just part of history, I guess. Despite its flaws, I am proud of it, because it is my first hack ever and I had absolutely no experience on this thing. So I decided to publish it the way it is. After all, it is a complete hack, so you can beat the game at the end.

    At first it may look like just a pallete-swap, but it has a few other things to try to make the game unique on its own. So you have minor changes in the bosses, in some badniks, some "original" songs (like Nirvana's Come As You Are), new attacks, new super forms, transitions between acts, etc. It surely is not that much of a difference, but still.

    Here is the link to download the game. The story and the information about controls and the stones are in the txt file within.
    https://www.mediafire.com/file/onjfbfa07ibwbv7/Sonic_and_the_Sanctuary_Stones.rar/file


    upload_2020-7-10_19-32-11.png
     
    Last edited: Jul 13, 2020
  4. RazoZen

    RazoZen

    Member
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    Moscow
    Current projects: Various Sonic hacks. The Emeralds Quest.
    I got all the Sanctuary Stones but never got any access to Sanctuary Zone. What I'm doing wrong?
     
  5. raphael_fc

    raphael_fc

    Overthinking Sonic timelines. Member
    I can't really tell. I thought it could be a bug due to this being not the final version, but I tried here and it worked just fine. You don't even need to collect ALL the stones, because 1 for each zone is enough. At the end of Deep Ocean Zone act 3 you enter Sanctuary Zone.
    In any case, you can access the zone via select level screen. At the title screen, press UP, DOWN, LEFT, RIGHT (a ring sound will be played here), A+START. Then go to sound select and press 87 87 87 87.

    upload_2020-7-12_17-12-58.png
     
    Last edited: Jul 12, 2020
  6. Wafer

    Wafer

    Find me on Twitter instead Member
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    Sonic 2 Versus Edition: Now you don't need Steam, go wild: https://drive.google.com/file/d/16xhkltWz3ZoNjhozEY-X7pXL07z5V7zE/view?usp=sharing

     
  7. Advanced?

    Advanced?

    Member
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    Downunda, Mobius
    Sonic the Hedgehog 2+
  8. Clownacy

    Clownacy

    Tech Member
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  9. TheInvisibleSun

    TheInvisibleSun

    OVER THE TOP TECHNO-BLAST Member
    It's a bit cloudy with a chance of monsoon in South Island today...

    [​IMG]
    Welcome to Sonic 1 Flash Flood!

    In this challenge mini-hack, stages fill with water at random intervals. Can you make it through to the end?

    To aid you in your quest, there are goggles monitors (with unlimited air) strewn about here and there.

    Screenshots:
    SLZ Rain.PNG
    SYZ Water.PNG


    Level Select code is unchanged, so feel free to try any level. I plan to update this with some new features and more bug fixes in the far future, but I'm moving on from it for now. Still, comments, feedback and bug reports are greatly appreciated.

    Special Thanks to KingofHarts for Sonic Triad, snkenjoi for Flex 2, MainMemory for SonLVL, and JoenickROS.

    Enjoy!


    Download Alpha
     
  10. nineko

    nineko

    I am the Holy Cat Tech Member
  11. jubbalub

    jubbalub

    mania fanboy Member
    199
    13
    18
    Sonic Mania: The Misfits Pack, Sonic Legends
    I'm not sure if this quite counts as a random hack, but I've been sitting on this for a while and am deciding, I'm not going to finish this anyway so I might as well put it out there.

    This is an unfinished version Untitled Sonic 1 Hack, circa late 2017, with a ton of changes from the SHC2016 version. It's technically playable from start to finish, but some bits are very buggy. Have a look if you're curious, because I will probably never work on it again.

    https://drive.google.com/file/d/1gsgL2VIoBEhHH8lZPErFaJ3Q8BswaqSw/view
     
  12. Swifthom

    Swifthom

    A Friend Remembers... Member
    50
    9
    8
    I just watched Nineko's playthrough of this on YT, and it's an awesome concept for a hack :)
    Awesome work, well done, it's an inspired idea.
    From watching a single playthrough I was wondering about the benefit of it being at random intervals rather at set events in a level?

    Well done either way - if your still working on it'll hold up but I plan to play through myself eventually, looks like the kind of challenge I can get behind :)

    If you went for the latter it would be awesome for the water level to rise at a reasonable rate rather than flash across the screen like it does - give a sense of dread to the player as they see the water coming up and rush as far forwards as they can before they're engulfed.