Rail grinding: a worthwhile mechanic in 3D Sonic or too limiting?

Discussion in 'General Sonic Discussion' started by Frostav, Aug 31, 2020.

  1. Nova

    Nova

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    No game that made rails an integral part of the level design managed to pull it off well though - the amount of times the rail switching in SA2 has fucked up for me, especially in Final Rush. I am very good at the game, I know I want to move from A rail to B rail and I press the input to do it... It should work, not risk having me fly vertically down off the rail and into the abyss.
     
  2. Xiao Hayes

    Xiao Hayes

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    Upgrading my own life to pro edition
    IN SA2, I used to just jump from rail to rail instead of using the proper mechanic just to reduce risks of falling down due to said input.