Rail grinding: a worthwhile mechanic in 3D Sonic or too limiting?

Discussion in 'General Sonic Discussion' started by Frostav, Aug 31, 2020.

  1. Nova


    オ カ エ リ ナ サ λ Site Staff
    No game that made rails an integral part of the level design managed to pull it off well though - the amount of times the rail switching in SA2 has fucked up for me, especially in Final Rush. I am very good at the game, I know I want to move from A rail to B rail and I press the input to do it... It should work, not risk having me fly vertically down off the rail and into the abyss.
  2. Xiao Hayes

    Xiao Hayes

    Back on track Member
    Bilbao, Spain
    Upgrading my own life to pro edition
    IN SA2, I used to just jump from rail to rail instead of using the proper mechanic just to reduce risks of falling down due to said input.