Hello there. Unless I misread something somewhere, you're needing a programmer right? I'm quite skilled in Microsoft C#/XNA programming, so I could be the project's programmer. All I need is your 'okeydokie', and I'll get started on it. By the way, is there any particular reason why you'd want to use that EO2 engine? As a programmer, I myself wouldn't really feel safe making a Sonic project based on some guy's engine. I'd make an engine from scratch to make sure that I can program in anything I need to. Most importantly though, I'd do this to make sure that Sonic's physics work like Sonic's, and that the game runs at as high a framerate as possible. I know how to develop a game, so I could probably get a presentable engine (probably something like Sonic 2 HD's Tech Demo with a working camera system and small level... maybe with badniks as well) within a month. Since the art isn't done I could just use Sonic 2-3&K graphics to fill in until the art is finished.